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Community
General Tabletop Discussion
*Pathfinder & Starfinder
New Method of Calculating CR
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<blockquote data-quote="Drawmack" data-source="post: 842715" data-attributes="member: 4981"><p>This is just a thought I had while browsing the forums. A major place where CR seems to break down is in non-standard parties and parties of mixed level. I have an idea on how to combat this problem and figured I'd post it to see what everyone thinks.</p><p></p><p>What if you based CR on HP instead of Character Level.</p><p></p><p>The CR system is balanced for an party of ftr, wiz, rog, clr.</p><p></p><p>So first we calculate the average hp of this party at 1st, 5th, 10th, 15th & 20th level. I'm going to calculate with 12 con.</p><p></p><p>1st level: 11 + 9 + 7 + 5 = 32</p><p>5th level: 32 + 64 = 96</p><p>10th level: 96 + 80 = 176</p><p>15th level: 176 + 80 = 256</p><p>20th level: 256 + 80 = 336</p><p></p><p>So now we have this (pl = party level)</p><p>32 hp = pl 1</p><p>96 hp = pl 5</p><p>176 hp = pl 10</p><p>256 hp = pl 15</p><p>336 hp = pl 20</p><p></p><p>This means that CR 2 - 5 covers 64 hp and each 5 levels after that covers 80 hp.</p><p></p><p>64/4 = 16 hp per pl levels 2 - 5.</p><p>80/5 = 16 hp per level after that. So the break down is this</p><p></p><p>CR 1: 32 hp</p><p>CR2: 48 hp</p><p>CR3: 64 hp</p><p>CR4: 80 hp</p><p>CR5: 96hp</p><p>CR6: 112 hp</p><p>CR7: 128 hp</p><p>CR8: 144 hp</p><p>CR9: 160 hp</p><p>CR10: 176 hp</p><p>CR11: 192 hp</p><p>CR12: 208 hp</p><p>CR13: 224 hp</p><p>CR14: 240 hp</p><p>CR15: 256 hp</p><p>CR16: 272 hp</p><p>CR17: 288 hp</p><p>CR18: 304 hp</p><p>CR19: 320 hp</p><p>CR20: 336 hp</p><p></p><p>What I'm curious to know is those of you in a party. How would you stack up CR wise on this chart vs. the standard method and do you see any problems with this, besides magic which I already know could be a problem.</p></blockquote><p></p>
[QUOTE="Drawmack, post: 842715, member: 4981"] This is just a thought I had while browsing the forums. A major place where CR seems to break down is in non-standard parties and parties of mixed level. I have an idea on how to combat this problem and figured I'd post it to see what everyone thinks. What if you based CR on HP instead of Character Level. The CR system is balanced for an party of ftr, wiz, rog, clr. So first we calculate the average hp of this party at 1st, 5th, 10th, 15th & 20th level. I'm going to calculate with 12 con. 1st level: 11 + 9 + 7 + 5 = 32 5th level: 32 + 64 = 96 10th level: 96 + 80 = 176 15th level: 176 + 80 = 256 20th level: 256 + 80 = 336 So now we have this (pl = party level) 32 hp = pl 1 96 hp = pl 5 176 hp = pl 10 256 hp = pl 15 336 hp = pl 20 This means that CR 2 - 5 covers 64 hp and each 5 levels after that covers 80 hp. 64/4 = 16 hp per pl levels 2 - 5. 80/5 = 16 hp per level after that. So the break down is this CR 1: 32 hp CR2: 48 hp CR3: 64 hp CR4: 80 hp CR5: 96hp CR6: 112 hp CR7: 128 hp CR8: 144 hp CR9: 160 hp CR10: 176 hp CR11: 192 hp CR12: 208 hp CR13: 224 hp CR14: 240 hp CR15: 256 hp CR16: 272 hp CR17: 288 hp CR18: 304 hp CR19: 320 hp CR20: 336 hp What I'm curious to know is those of you in a party. How would you stack up CR wise on this chart vs. the standard method and do you see any problems with this, besides magic which I already know could be a problem. [/QUOTE]
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