Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New Mindflayer Info
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jaer" data-source="post: 4000096" data-attributes="member: 57861"><p>Agreed. I took it that they were removing things like paralysis ("I'm held fast for 10 rounds? I'm gonna go play Guitar Hero...call me when the fight is over.") which just weren't fun. I have never, however, taken a player's character and played them as an NPC when that character was dominated. It's more fun to watch them kill each other: had a confusion nearly TPK the group last month...the monster was already gone and they spent several rounds slaughtering each other! Fortunately, the right one lived to save everyone.</p><p></p><p>As for Suggestion being powerful in combat, it is a matter of creativity. I like to think of it as similar to wait a hypnotist can do or suggest but with a little more potency. Remember that it is a magic compulsion to do that which is suggested: fail the will save, do what is stated; that can be very powerful.</p><p></p><p>I have had plans on running an enchanter who never Suggested the same thing twice, so I've been building up some ideas. "You are contempuous of our abilities to fight you. You will not demean yourself by using weapons against us." That opponent fights unarmed; unless they happen to be trained in unarmed combat, that was an AoO every time they attacked and much, much reduced damage.</p><p></p><p>"Your armor is heavy and uncomfortable; you cannot fight effectively in it. Take it off." I believe the rules for taking off full plate have it require several minutes and you provoke AoO every round from anyone in range.</p><p></p><p>Not all DMs would allow such things, but if your DM rewards creativity (and I certainly do when I DM), then Suggestion is one of the ultimate spells, limited only by the players ability to word something so it sounds reasonable. "I can't fight in this armor, therefore I need to take it off" is a reasonable logic leap IMO, even if it is not a typical logic leap or one a character would have (being that they often wear that armor and fight - why is it uncofortable now?). But that's what makes it magic.</p></blockquote><p></p>
[QUOTE="jaer, post: 4000096, member: 57861"] Agreed. I took it that they were removing things like paralysis ("I'm held fast for 10 rounds? I'm gonna go play Guitar Hero...call me when the fight is over.") which just weren't fun. I have never, however, taken a player's character and played them as an NPC when that character was dominated. It's more fun to watch them kill each other: had a confusion nearly TPK the group last month...the monster was already gone and they spent several rounds slaughtering each other! Fortunately, the right one lived to save everyone. As for Suggestion being powerful in combat, it is a matter of creativity. I like to think of it as similar to wait a hypnotist can do or suggest but with a little more potency. Remember that it is a magic compulsion to do that which is suggested: fail the will save, do what is stated; that can be very powerful. I have had plans on running an enchanter who never Suggested the same thing twice, so I've been building up some ideas. "You are contempuous of our abilities to fight you. You will not demean yourself by using weapons against us." That opponent fights unarmed; unless they happen to be trained in unarmed combat, that was an AoO every time they attacked and much, much reduced damage. "Your armor is heavy and uncomfortable; you cannot fight effectively in it. Take it off." I believe the rules for taking off full plate have it require several minutes and you provoke AoO every round from anyone in range. Not all DMs would allow such things, but if your DM rewards creativity (and I certainly do when I DM), then Suggestion is one of the ultimate spells, limited only by the players ability to word something so it sounds reasonable. "I can't fight in this armor, therefore I need to take it off" is a reasonable logic leap IMO, even if it is not a typical logic leap or one a character would have (being that they often wear that armor and fight - why is it uncofortable now?). But that's what makes it magic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New Mindflayer Info
Top