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New Monster: Gazing Render, please review
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<blockquote data-quote="Jear77" data-source="post: 3486007" data-attributes="member: 26952"><p>Gazing Render</p><p>Large Aberration (Chaotic , Evil)</p><p>Hit Dice: 15d8 + 60 (127 HP)</p><p>Initiative: +7 (+3 Dex, +4 Improved Initiative)</p><p>Speed: 60 ft (40 base, +20 for dex bonus)</p><p>AC: 31 (-1 size, +3 Dex, +15 natural, +4 inertial armor)</p><p>Base attack/ Grapple +16/ +8</p><p>Attacks: 4 claws, bite, gaze attacks </p><p>Damage: claws 2d6 + 6 bite 3d8+3</p><p>Face/Reach: 12x8/ 15 </p><p>Special Attacks: Psionic Powers, Gaze Attacks </p><p>Special Qualities: Darkvision 60’ ft, damage reduction</p><p>Saves: Fort 12 Ref 18, Will 22</p><p>Abilities: Str 22, Dex 16, Con 20, Int 20, Wis 20, Cha 20 </p><p>Skills: Spot +10, climb +10, listen +10 </p><p>Feats: Multiattack, Alertness, Improved Initiative </p><p>Climate/Terrain underground</p><p>Organization: Solitary or pairs</p><p>Challenge Rating: 17 </p><p>Treasure: </p><p>Alignment: </p><p>Advancement: As Psionicist/ Psychic Warrior (favored class)</p><p></p><p>A grey, roughly man-shaped creature having 4 arms ending in razor sharp claws stands before you. Every surface on its body is totally covered with eyes. Instead of a head, it has a single large eye on a stalk. In the center of its body is a maw covered with razor sharp teeth. </p><p></p><p>Special Qualities</p><p>Damage reduction 10/ magic </p><p></p><p>All DCs for the gaze attacks are Will 22</p><p></p><p>Frightening gaze: This works like the fear spell</p><p></p><p>Confusion gaze: This works just like the confusion spell</p><p></p><p>Charming Gaze: Target must succeed a will save or be affected as Charm Monster</p><p></p><p>Sleeping Gaze: This works like the spell, except that it works against one creature with any number of Hit Dice, Will Negates </p><p></p><p>Paralyzing Gaze: The target must succeed a fortitude check or be paralyzed for 2d10 minutes</p><p></p><p>Stunning Gaze (Su): Stuns for 1 round, range 30 feet; Fortitude DC 13 negates. The save DC is Charisma-based.</p><p></p><p>Petrifying Gaze (Su): The targets must save a Fortitude check or be turned to stone permanently</p><p></p><p>Death Gaze (Su): Death, range 30 feet, Fortitude DC 15 negates. Humanoids who die from this attack are transformed into bodaks 24 hours later. The save DC is Charisma-based.</p><p></p><p> True Seeing (Su): Gazing Renders have a continuous true seeing ability, as the spell (caster level 20th).</p><p></p><p>Inertial Armor (Ex): as per the psionic power</p><p></p><p>My light (Ex): As per the psionic power</p><p></p><p></p><p></p><p>COMBAT</p><p></p><p>Rend (Ex): A Gazing Render that hits with two or more claw attacks latches onto the opponent’s body and tears the flesh. This attack automatically deals an extra 2d6+ 6 points of damage. Damage continues to bleed an additional 1d6 worth of damage per round til healed.</p><p></p><p>-------------------</p><p>PS </p><p>I have a psionicist/ wizard in my campaign. Are there any gaze attacks/ psionic powers that would be neat (and would give an extra challenge) for the creature. Let me know</p></blockquote><p></p>
[QUOTE="Jear77, post: 3486007, member: 26952"] Gazing Render Large Aberration (Chaotic , Evil) Hit Dice: 15d8 + 60 (127 HP) Initiative: +7 (+3 Dex, +4 Improved Initiative) Speed: 60 ft (40 base, +20 for dex bonus) AC: 31 (-1 size, +3 Dex, +15 natural, +4 inertial armor) Base attack/ Grapple +16/ +8 Attacks: 4 claws, bite, gaze attacks Damage: claws 2d6 + 6 bite 3d8+3 Face/Reach: 12x8/ 15 Special Attacks: Psionic Powers, Gaze Attacks Special Qualities: Darkvision 60’ ft, damage reduction Saves: Fort 12 Ref 18, Will 22 Abilities: Str 22, Dex 16, Con 20, Int 20, Wis 20, Cha 20 Skills: Spot +10, climb +10, listen +10 Feats: Multiattack, Alertness, Improved Initiative Climate/Terrain underground Organization: Solitary or pairs Challenge Rating: 17 Treasure: Alignment: Advancement: As Psionicist/ Psychic Warrior (favored class) A grey, roughly man-shaped creature having 4 arms ending in razor sharp claws stands before you. Every surface on its body is totally covered with eyes. Instead of a head, it has a single large eye on a stalk. In the center of its body is a maw covered with razor sharp teeth. Special Qualities Damage reduction 10/ magic All DCs for the gaze attacks are Will 22 Frightening gaze: This works like the fear spell Confusion gaze: This works just like the confusion spell Charming Gaze: Target must succeed a will save or be affected as Charm Monster Sleeping Gaze: This works like the spell, except that it works against one creature with any number of Hit Dice, Will Negates Paralyzing Gaze: The target must succeed a fortitude check or be paralyzed for 2d10 minutes Stunning Gaze (Su): Stuns for 1 round, range 30 feet; Fortitude DC 13 negates. The save DC is Charisma-based. Petrifying Gaze (Su): The targets must save a Fortitude check or be turned to stone permanently Death Gaze (Su): Death, range 30 feet, Fortitude DC 15 negates. Humanoids who die from this attack are transformed into bodaks 24 hours later. The save DC is Charisma-based. True Seeing (Su): Gazing Renders have a continuous true seeing ability, as the spell (caster level 20th). Inertial Armor (Ex): as per the psionic power My light (Ex): As per the psionic power COMBAT Rend (Ex): A Gazing Render that hits with two or more claw attacks latches onto the opponent’s body and tears the flesh. This attack automatically deals an extra 2d6+ 6 points of damage. Damage continues to bleed an additional 1d6 worth of damage per round til healed. ------------------- PS I have a psionicist/ wizard in my campaign. Are there any gaze attacks/ psionic powers that would be neat (and would give an extra challenge) for the creature. Let me know [/QUOTE]
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