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New Monster Swordwing!
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<blockquote data-quote="med stud" data-source="post: 4199405" data-attributes="member: 1211"><p>Swordwings could easily be force majeurs in a setting. They sweep in, kill/collect, and return to from where they came. Noone can really stop them. Kind of like predator, without Arnold to stop it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.</p><p></p><p>The first thing that went through my mind when I read this was:</p><p></p><p>At the start of the campaign, the PCs hear about a town that has been more or less wrecked by a wing of these creatures. They came at dawn, struck seemingly at random at people, cutting of heads and tearing out hearts which they collected. The swordwings by themselves didn't kill more than 25-50 people but their arrival caused panic, people fled planlessly from the town, were getting trampled and at the same time, an opportunistic tribe of wolf riders struck at the refugees. Trade was disrupted, several key figures in the community were killed and fire broke out since people ran away from their open fires in kitchens and the like. The result was that a thriving town of 5000 now is a burned out town of 3000.</p><p></p><p>The PCs can of course do nothing about this. This happens again at levels, for example, 4, 9, 13 and so on until the PCs are strong enough to deal with the swordwings.</p><p></p><p>I see them as epic creatures since the ramifications of their collection-runs are so huge. Themselves, they don't care. They want pretty stuff and they take it.</p></blockquote><p></p>
[QUOTE="med stud, post: 4199405, member: 1211"] Swordwings could easily be force majeurs in a setting. They sweep in, kill/collect, and return to from where they came. Noone can really stop them. Kind of like predator, without Arnold to stop it ;). The first thing that went through my mind when I read this was: At the start of the campaign, the PCs hear about a town that has been more or less wrecked by a wing of these creatures. They came at dawn, struck seemingly at random at people, cutting of heads and tearing out hearts which they collected. The swordwings by themselves didn't kill more than 25-50 people but their arrival caused panic, people fled planlessly from the town, were getting trampled and at the same time, an opportunistic tribe of wolf riders struck at the refugees. Trade was disrupted, several key figures in the community were killed and fire broke out since people ran away from their open fires in kitchens and the like. The result was that a thriving town of 5000 now is a burned out town of 3000. The PCs can of course do nothing about this. This happens again at levels, for example, 4, 9, 13 and so on until the PCs are strong enough to deal with the swordwings. I see them as epic creatures since the ramifications of their collection-runs are so huge. Themselves, they don't care. They want pretty stuff and they take it. [/QUOTE]
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