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<blockquote data-quote="prosfilaes" data-source="post: 5698882" data-attributes="member: 40166"><p>Either way, a +X weapons adds 2X levels to the party for the purposes of expected attack bonus. I don't really see how this helps things; at some point, if there are magical weapons, you have to factor that into the player's power. </p><p></p><p>Most fun monsters will have ACs that are a challenge but not impossible to hit, will have hitpoints that don't disappear in one attack but don't force the players to spend all night whittling down one creature, be able to frequently but not always hit the PCs and be able to do noticeable, not insignificant or overwhelming damage to the PCs. To plan for that, you have to know what the ACs, attack bonuses, damage dealt and hit points the party will have. Ignoring magic is just burying your head in the hand.</p><p></p><p>If you have a party armed with +5 weapons, ignoring spellcasters, you'll have a party that can take down creatures of their own level trivially. Any creatures they can attack and survive will be easier to hit then the system plans for. Any creatures they can't just chop through will just chop through them. You've totally changed the dynamics of the system against what you're planing for.</p><p></p><p></p><p></p><p>There better not be anybody selling full plate (1,500 GP) in this world then.</p></blockquote><p></p>
[QUOTE="prosfilaes, post: 5698882, member: 40166"] Either way, a +X weapons adds 2X levels to the party for the purposes of expected attack bonus. I don't really see how this helps things; at some point, if there are magical weapons, you have to factor that into the player's power. Most fun monsters will have ACs that are a challenge but not impossible to hit, will have hitpoints that don't disappear in one attack but don't force the players to spend all night whittling down one creature, be able to frequently but not always hit the PCs and be able to do noticeable, not insignificant or overwhelming damage to the PCs. To plan for that, you have to know what the ACs, attack bonuses, damage dealt and hit points the party will have. Ignoring magic is just burying your head in the hand. If you have a party armed with +5 weapons, ignoring spellcasters, you'll have a party that can take down creatures of their own level trivially. Any creatures they can attack and survive will be easier to hit then the system plans for. Any creatures they can't just chop through will just chop through them. You've totally changed the dynamics of the system against what you're planing for. There better not be anybody selling full plate (1,500 GP) in this world then. [/QUOTE]
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