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<blockquote data-quote="Anselyn" data-source="post: 5699017" data-attributes="member: 55456"><p>Good point. Then, (ignoring costs to operate) if you take 1% commission you have to sell 100 items a year of a price equal to your salary - or 10 (say one a month) at a cost of 10 times your salary to survive. (etc.). We could guess the brokers salary from item costs. Is it worth it?</p><p> </p><p>That gets very granular if heroes/items are rare.</p><p> </p><p>Also, I guess, you could have a sytem where you rent out your +3 swords at an appropriate rate, considering the risk of loss, until your adventurer customer is ready to upgrade to their +4. Then they need never pay the full cost of ownership. Of course, they only need a credit note (say one of those new "plastic" ones) from a moneylender to use the broker services.</p><p> </p><p>Full economic sense but not very heroic. What do we value more?</p></blockquote><p></p>
[QUOTE="Anselyn, post: 5699017, member: 55456"] Good point. Then, (ignoring costs to operate) if you take 1% commission you have to sell 100 items a year of a price equal to your salary - or 10 (say one a month) at a cost of 10 times your salary to survive. (etc.). We could guess the brokers salary from item costs. Is it worth it? That gets very granular if heroes/items are rare. Also, I guess, you could have a sytem where you rent out your +3 swords at an appropriate rate, considering the risk of loss, until your adventurer customer is ready to upgrade to their +4. Then they need never pay the full cost of ownership. Of course, they only need a credit note (say one of those new "plastic" ones) from a moneylender to use the broker services. Full economic sense but not very heroic. What do we value more? [/QUOTE]
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