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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
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*Pathfinder & Starfinder
New Mounted prestige class to be torn apart and balanced!
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<blockquote data-quote="Shallown" data-source="post: 1212202" data-attributes="member: 1368"><p>Trying to create a new Mounted warrior PrC. I took a little Cavalier and a little 1/2ling outrider and made this for one of my players. Now all I gotta do is balance it and that's where you good folks come in.</p><p></p><p>THe SILVER RIDERS</p><p></p><p>Background/roleplaying stuff still being created in my head. Probably working for the human kingdom or something like that. Realm protectors and first line of defense in the outer / frontier lands. </p><p></p><p>Requirements</p><p>BAB: +8</p><p>Skills :Handle Animal 8 ranks, Ride 10 ranks, Knowledge (nature) 5 ranks, Spot 4 ranks, listen 4 ranks, Survival 5 ranks</p><p>Feats : Mounted combat, Ride by attack, Spirited charge, Dodge, Mounted archery</p><p>Class skills : Intimidate, Profession, Knowledge (nature), Ride, Handle animal, Balance, Heal, Jump, Climb, Sense motive, Spot, Listen, Survival </p><p>Skill Points : 4 + Int Modifier.</p><p>Hit Dice : 1d10</p><p></p><p>BAB - As fighter</p><p>Saves Good Fort and Ref Poor will</p><p>Mounted AC bonus starts at +1 goes up every odd level to +5 at 9th</p><p></p><p>Abilities gained at what level. </p><p>1st - Ride Bonus +2 / Controlled charge</p><p>2nd - Defensive Ride 1/d</p><p>3rd - Deadly charge 1/d</p><p>4th - Ride Check +1 / Ride bonus +4</p><p>5th - Defensive ride 2/d / Improved ride by attack</p><p>6th - Deadly charge 2/d</p><p>7th - Ride check +2 / Ride bonus +6</p><p>8th - Full mounted attack</p><p>9th - Deadly charge 3/d</p><p>10th - Mount full attack</p><p></p><p>And what they mean</p><p></p><p></p><p>Mounted AC bonus - While mounted the Silver Rider gains a dodge bonus equal to this amount.</p><p></p><p>Ride Bonus - This is A class bonus to ride checks it increases at 4th and 7th level. (Use the highest bonus only)</p><p></p><p>Controlled charge - While performing a charge action the Silver Rider suffers no penalty to AC for charging (Normally a -2)</p><p></p><p>Defensive ride - As a free action, usable the # of times per day listed and lasting 3 plus Silver Rider's con modifier in rounds the following bonuses apply. The Silver rider gains +2 to dexterity and A +4 dodge bonus and A +2 to hit, The mount gains +10 ft of movement, +2 on will saves and a +2 dodge bonus. If the rider becomes dismounted or dismounts then the bonuses end. </p><p></p><p>Deadly charge - While performing a charge action damage is doubled for a single attack made by the rider or the mount. This follows normal staking rules so a spirited charge does X 3 damage and a lanced spirited charge does X 4. This is usable a number of times per day as listed.</p><p></p><p>Ride check - this allows the use of the mounted charge feat an additional use per round as a free action. The additional use is at -5 to the roll. At Ride check +2 a third ride check is allowed at -10.</p><p></p><p>Improved ride by attack - While performing a ride by attack the mount may make a single attack as well as the rider. This attack uses their primary attack form.</p><p></p><p>Full mounted attack - This allows the Silver Rider to perform a full attack action even if the mount takes more than a 5 foot step. The mount cannot perform more than a normal move but could attack as usual. This cannot be combined with a charge action.</p><p></p><p>Mount Full attack - At the end of a charge action the mount may perform a full attack. May not be combined with ride by attack since this is performed at the end of movement not during. </p><p></p><p></p><p>If it matters I made the class for a ranger(monte) 4/ Fighter 4/ windrider 4 - great sword using character that is the front line fighter but not really tunde for combat as much as he could be. And he really needs to be.</p><p></p><p>His mount is a Half silver dragon large wolf.</p></blockquote><p></p>
[QUOTE="Shallown, post: 1212202, member: 1368"] Trying to create a new Mounted warrior PrC. I took a little Cavalier and a little 1/2ling outrider and made this for one of my players. Now all I gotta do is balance it and that's where you good folks come in. THe SILVER RIDERS Background/roleplaying stuff still being created in my head. Probably working for the human kingdom or something like that. Realm protectors and first line of defense in the outer / frontier lands. Requirements BAB: +8 Skills :Handle Animal 8 ranks, Ride 10 ranks, Knowledge (nature) 5 ranks, Spot 4 ranks, listen 4 ranks, Survival 5 ranks Feats : Mounted combat, Ride by attack, Spirited charge, Dodge, Mounted archery Class skills : Intimidate, Profession, Knowledge (nature), Ride, Handle animal, Balance, Heal, Jump, Climb, Sense motive, Spot, Listen, Survival Skill Points : 4 + Int Modifier. Hit Dice : 1d10 BAB - As fighter Saves Good Fort and Ref Poor will Mounted AC bonus starts at +1 goes up every odd level to +5 at 9th Abilities gained at what level. 1st - Ride Bonus +2 / Controlled charge 2nd - Defensive Ride 1/d 3rd - Deadly charge 1/d 4th - Ride Check +1 / Ride bonus +4 5th - Defensive ride 2/d / Improved ride by attack 6th - Deadly charge 2/d 7th - Ride check +2 / Ride bonus +6 8th - Full mounted attack 9th - Deadly charge 3/d 10th - Mount full attack And what they mean Mounted AC bonus - While mounted the Silver Rider gains a dodge bonus equal to this amount. Ride Bonus - This is A class bonus to ride checks it increases at 4th and 7th level. (Use the highest bonus only) Controlled charge - While performing a charge action the Silver Rider suffers no penalty to AC for charging (Normally a -2) Defensive ride - As a free action, usable the # of times per day listed and lasting 3 plus Silver Rider's con modifier in rounds the following bonuses apply. The Silver rider gains +2 to dexterity and A +4 dodge bonus and A +2 to hit, The mount gains +10 ft of movement, +2 on will saves and a +2 dodge bonus. If the rider becomes dismounted or dismounts then the bonuses end. Deadly charge - While performing a charge action damage is doubled for a single attack made by the rider or the mount. This follows normal staking rules so a spirited charge does X 3 damage and a lanced spirited charge does X 4. This is usable a number of times per day as listed. Ride check - this allows the use of the mounted charge feat an additional use per round as a free action. The additional use is at -5 to the roll. At Ride check +2 a third ride check is allowed at -10. Improved ride by attack - While performing a ride by attack the mount may make a single attack as well as the rider. This attack uses their primary attack form. Full mounted attack - This allows the Silver Rider to perform a full attack action even if the mount takes more than a 5 foot step. The mount cannot perform more than a normal move but could attack as usual. This cannot be combined with a charge action. Mount Full attack - At the end of a charge action the mount may perform a full attack. May not be combined with ride by attack since this is performed at the end of movement not during. If it matters I made the class for a ranger(monte) 4/ Fighter 4/ windrider 4 - great sword using character that is the front line fighter but not really tunde for combat as much as he could be. And he really needs to be. His mount is a Half silver dragon large wolf. [/QUOTE]
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