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<blockquote data-quote="Blue" data-source="post: 8490382" data-attributes="member: 20564"><p>A problem is that some classes have a lot of their power in the base class, and some additional "nice" bits in subclasses, while others have most of their power in their subclasses. A wizard without a subclass is still 80-90% of a wizard with one, while a fighter without a subclass may only be 60% as good as a fighter with one.</p><p></p><p>Also, how would you handle the Warlock, which could be looked at as having two subclasses.</p><p></p><p>And while not a mechanical problem but a thematic one, but a fully-generic cleric without domain or other deity customization will be bland and unflavorful.</p><p></p><p>Actually, that may be a more general issue I have with this in general - subclass is one of your big customization point, skipping it loses out on flavor. I'm not of fan of flavor loss for mechanical gain.</p></blockquote><p></p>
[QUOTE="Blue, post: 8490382, member: 20564"] A problem is that some classes have a lot of their power in the base class, and some additional "nice" bits in subclasses, while others have most of their power in their subclasses. A wizard without a subclass is still 80-90% of a wizard with one, while a fighter without a subclass may only be 60% as good as a fighter with one. Also, how would you handle the Warlock, which could be looked at as having two subclasses. And while not a mechanical problem but a thematic one, but a fully-generic cleric without domain or other deity customization will be bland and unflavorful. Actually, that may be a more general issue I have with this in general - subclass is one of your big customization point, skipping it loses out on flavor. I'm not of fan of flavor loss for mechanical gain. [/QUOTE]
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