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<blockquote data-quote="AbdulAlhazred" data-source="post: 5413069" data-attributes="member: 82106"><p>Well, cheer up, there's really no way I can see that you could feasibly do full up 4e combat. How would you handle immediate and opportunity actions? Any way of doing that would be seriously cumbersome. I mean it can be sort of handled for some cases, but no way is full 4e asynchronous action system going into a video game. </p><p></p><p>Ironically, though 4e has a pretty consistent set of rules that you would think would really facilitate coding it, the truth is it is by far the most unfriendly D&D combat system to being used in a computer game of any kind. Personally I doubt we will ever see a 4e based CRPG type game. That is we may see something that claims to be 4e and is not far off in many respects, but combat is going to be a LOT different. That will ripple through feat and power selection big time. I'd guess it could use the basic 4e advancement system, have powers that are granted like 4e does, and feats. Some of them may be the same, but I'd bet all classes will have different mechanics and a rather different power list by the time they're done. </p><p></p><p>Whether you call that 4e or not is going to be a matter of opinion. In a sense it might actually be better if it just uses the D&D name and does its own thing mechanically.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5413069, member: 82106"] Well, cheer up, there's really no way I can see that you could feasibly do full up 4e combat. How would you handle immediate and opportunity actions? Any way of doing that would be seriously cumbersome. I mean it can be sort of handled for some cases, but no way is full 4e asynchronous action system going into a video game. Ironically, though 4e has a pretty consistent set of rules that you would think would really facilitate coding it, the truth is it is by far the most unfriendly D&D combat system to being used in a computer game of any kind. Personally I doubt we will ever see a 4e based CRPG type game. That is we may see something that claims to be 4e and is not far off in many respects, but combat is going to be a LOT different. That will ripple through feat and power selection big time. I'd guess it could use the basic 4e advancement system, have powers that are granted like 4e does, and feats. Some of them may be the same, but I'd bet all classes will have different mechanics and a rather different power list by the time they're done. Whether you call that 4e or not is going to be a matter of opinion. In a sense it might actually be better if it just uses the D&D name and does its own thing mechanically. [/QUOTE]
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