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New Notes from the Bunker at WotC (12/18): Cinematic Maneuvers
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<blockquote data-quote="takyris" data-source="post: 1289066" data-attributes="member: 5171"><p>I have a route! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>My interpretation of what he said was that he wasn't advocating the creation of new feats, and that these little things didn't qualify as Brand New Rules. I'm not sure that I agree with him -- some of them are as complex as the rules for grappling or disarming, which certainly makes them qualify as new rules in my book -- but I can see his point about not making a new feat for every ability (unless you're in a Martial Arts campaign and that degree of grittiness is good).</p><p></p><p>But yeah, as PS said, I'm inclined to use the rules he gave as "improved" versions of normal actions. If you want to say "I trip him" without doing anything special, and you don't have Improved Trip, then I would ask you whether you want it to be a trip attack (which doesn't do damage, but leaves him prone) or a damaging unarmed strike (which doesn't leave him prone in a game sense). If the former, I'd describe the trip as sending the guy into a splayed awkward landing that doesn't hurt -- crashing flat on his butt and rolling, for example. If the latter, I'd describe it as flooring the guy with a full-body crash to the ground, but he gets back to his knees quickly (on your turn) so that he's not considered prone in any game-related way.</p></blockquote><p></p>
[QUOTE="takyris, post: 1289066, member: 5171"] I have a route! :D My interpretation of what he said was that he wasn't advocating the creation of new feats, and that these little things didn't qualify as Brand New Rules. I'm not sure that I agree with him -- some of them are as complex as the rules for grappling or disarming, which certainly makes them qualify as new rules in my book -- but I can see his point about not making a new feat for every ability (unless you're in a Martial Arts campaign and that degree of grittiness is good). But yeah, as PS said, I'm inclined to use the rules he gave as "improved" versions of normal actions. If you want to say "I trip him" without doing anything special, and you don't have Improved Trip, then I would ask you whether you want it to be a trip attack (which doesn't do damage, but leaves him prone) or a damaging unarmed strike (which doesn't leave him prone in a game sense). If the former, I'd describe the trip as sending the guy into a splayed awkward landing that doesn't hurt -- crashing flat on his butt and rolling, for example. If the latter, I'd describe it as flooring the guy with a full-body crash to the ground, but he gets back to his knees quickly (on your turn) so that he's not considered prone in any game-related way. [/QUOTE]
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New Notes from the Bunker at WotC (12/18): Cinematic Maneuvers
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