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New One D&D Playtest Includes 5 Classes & New Weapon Mastery System
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<blockquote data-quote="Mistwell" data-source="post: 9003015" data-attributes="member: 2525"><p>I am so excited for weapon properties. Just reading the first page I am very pleased to see the thrown property includes drawing it as part of the attack. My long hoped for Dagger Thrower build might be workable under OneD&D (a build I have been trying to make work without that one rogue subclass that uses magic astral daggers, since 2004.)</p><p></p><p>And looking at the Nick weapon property and the thrown and light descriptions, yes it looks like you might be able to throw two daggers with one action if you have the Nick mastery, and then take a bonus action (which isn't a second attack using the Light property).</p><p></p><p>I also see possibilities for a strength based Rogue throwing hand axes (advantage on the second throw).</p></blockquote><p></p>
[QUOTE="Mistwell, post: 9003015, member: 2525"] I am so excited for weapon properties. Just reading the first page I am very pleased to see the thrown property includes drawing it as part of the attack. My long hoped for Dagger Thrower build might be workable under OneD&D (a build I have been trying to make work without that one rogue subclass that uses magic astral daggers, since 2004.) And looking at the Nick weapon property and the thrown and light descriptions, yes it looks like you might be able to throw two daggers with one action if you have the Nick mastery, and then take a bonus action (which isn't a second attack using the Light property). I also see possibilities for a strength based Rogue throwing hand axes (advantage on the second throw). [/QUOTE]
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New One D&D Playtest Includes 5 Classes & New Weapon Mastery System
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