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New One D&D Playtest Includes 5 Classes & New Weapon Mastery System
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<blockquote data-quote="Henadic Theologian" data-source="post: 9003822" data-attributes="member: 7030526"><p>A lot of folks seemed to be like getting folks to agree on the fighter will be impossible before the playtest, but everyone seens fine with it, and its a Warlock that everyone is divided on and folks seem completely fine with the fighter.</p><p></p><p> Sorcerer is alot better then I expected, but I think Dragon Sorcery should get their at will flight back.</p><p></p><p> I actually loved what they did with Wizards, except I think the Wizard should get all new subclasses.</p><p></p><p> I'm sympathetic to both sides of the Warlock, I'm not sure who to side with, although I would like cooler flavour options for the Celestial Pact Familiars then just birds, like Laterns, Floating Holy Symbols, and tiny Angels.</p><p></p><p> Barbarian seems fine, anyone notice anything amiss in the fighter or Barbarian?</p></blockquote><p></p>
[QUOTE="Henadic Theologian, post: 9003822, member: 7030526"] A lot of folks seemed to be like getting folks to agree on the fighter will be impossible before the playtest, but everyone seens fine with it, and its a Warlock that everyone is divided on and folks seem completely fine with the fighter. Sorcerer is alot better then I expected, but I think Dragon Sorcery should get their at will flight back. I actually loved what they did with Wizards, except I think the Wizard should get all new subclasses. I'm sympathetic to both sides of the Warlock, I'm not sure who to side with, although I would like cooler flavour options for the Celestial Pact Familiars then just birds, like Laterns, Floating Holy Symbols, and tiny Angels. Barbarian seems fine, anyone notice anything amiss in the fighter or Barbarian? [/QUOTE]
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