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New One D&D Playtest Includes 5 Classes & New Weapon Mastery System
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<blockquote data-quote="Reef" data-source="post: 9007094" data-attributes="member: 4533"><p>I’m pretty sure I’ve never claimed short rests shouldn’t exist. I’ve only suggested that the reason people think Warlocks don’t get enough spells is that the availability of Short Rests vary considerably table to table and adventure to adventure.</p><p></p><p>Being told the problem is all on our end for not forcing our DM to stop and let us rest is not helpful. Not if WOTC is claiming huge feedback saying Warlocks need more better recharging. It can’t be just an us issue.</p><p></p><p>“I know better than you” is certainly annoying, and I hope I haven’t done that. I’ve only stated how our games go, and the fact that I’ve heard other people talk about not getting the expected rests, it would seem we’re not completely alone. I’m certainly not saying other posters are lying when they say their adventures have sufficient rests. I’m just saying that hasn’t been my experience.</p></blockquote><p></p>
[QUOTE="Reef, post: 9007094, member: 4533"] I’m pretty sure I’ve never claimed short rests shouldn’t exist. I’ve only suggested that the reason people think Warlocks don’t get enough spells is that the availability of Short Rests vary considerably table to table and adventure to adventure. Being told the problem is all on our end for not forcing our DM to stop and let us rest is not helpful. Not if WOTC is claiming huge feedback saying Warlocks need more better recharging. It can’t be just an us issue. “I know better than you” is certainly annoying, and I hope I haven’t done that. I’ve only stated how our games go, and the fact that I’ve heard other people talk about not getting the expected rests, it would seem we’re not completely alone. I’m certainly not saying other posters are lying when they say their adventures have sufficient rests. I’m just saying that hasn’t been my experience. [/QUOTE]
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