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New One D&D Playtest Includes 5 Classes & New Weapon Mastery System
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<blockquote data-quote="Michael Linke" data-source="post: 9013472" data-attributes="member: 6873682"><p>I actually just now read through the Wizard changes. I don't like the idea that all of their class feature actions are considered spells now, and I think they're doing too much to make all of the spellcasting classes behave too similarly. At some point, there's an amount of universal similiatry they can apply across the Cleric, Bard, Wizard, Sorcerer, Warlock, Druid, after which you wonder if you can start downsizing some of those classes and converting them to subclasses of one another, and it looks like they're getting close to that point.</p><p></p><p>I think I saw someone pointed out an issue where a Wizard might be unable to reproduce their spellbook if they lose it while they don't have Scribe Spell prepared?</p></blockquote><p></p>
[QUOTE="Michael Linke, post: 9013472, member: 6873682"] I actually just now read through the Wizard changes. I don't like the idea that all of their class feature actions are considered spells now, and I think they're doing too much to make all of the spellcasting classes behave too similarly. At some point, there's an amount of universal similiatry they can apply across the Cleric, Bard, Wizard, Sorcerer, Warlock, Druid, after which you wonder if you can start downsizing some of those classes and converting them to subclasses of one another, and it looks like they're getting close to that point. I think I saw someone pointed out an issue where a Wizard might be unable to reproduce their spellbook if they lose it while they don't have Scribe Spell prepared? [/QUOTE]
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