Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
New Organized Play Program (D&D Adventurer's League
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DerekSTheRed" data-source="post: 6305362" data-attributes="member: 55770"><p>This tracks pretty well with my <a href="http://www.wizards.com/dnd/Article.aspx?x=dnd/news/adventurersleague" target="_blank">predictions</a> last year. I'm glad they're doing Expeditions. I'm just sad to see it won't have the region system. Setting it only the Moonsea does have its advantages however.</p><p></p><p>Epics seems like the old LG interactive except they will start a new story arc instead of being an epic conclusion. Encounters seem like it's supposed to be a first taste is free kind of thing. That sounds good in theory but I'm curious to see if it works in practice. That leaves Expeditions as the living sandbox. Presumably this means the novel line won't set any stories in the Moonsea to prevent canonical conflict. Having one region instead of many like LG or LFR is decidedly less epic, but probably much easier to maintain. </p><p></p><p>I can see how this setup will be used to promote splat books. If you want to get your high level character the cool new magic item in the latest splat book, play that character in the Epic adventure story arc that is used to highlight it. Conversely, start a new character in the Epic and you can play a new race or class from the latest splat book. The Epic kicks off a story arc that continues in published adventures that you can buy after trying them with Encounters, or in the Moonsea adventure from Expedition. </p><p></p><p>The trade offs seem to be canon writing vs. play location vs. setting vs. adventure cost. You have to play Expeditions and Epics at conventions if you want affect the story but can play Expeditions and possibly Epics at game days or home games later (cert issue not withstanding). Whereas Encounters won't affect the story. Expeditions are only set in the Moonsea while the others can be set anywhere but probably won't be set in the Moonsea in deference to Expeditions. Encounters are a free trial to a paid adventure while Expeditions are free. Con play has its own costs but the modules would probably be free to the player (con organizers might get charged though who knows at this point). </p><p></p><p>The fact that it will be a cert based magic item system is probably due more to how 5th edition does magic items than any lesson learned from LG or LFR. The cert system worked great for Living City during the 2nd edition days of rare magic items. LG and LFR had to contend with the slotted christmas trees of magic items which led to hard to maintain (from an oganized play perspective) guidelines on character wealth at a specific level.</p><p></p><p>The open question I have is how does D&D Adventures League work with D&D Insider? If Expeditions gives away adventures, will that draw sales away from DM's who look to D&D Insider for adventures? Does limiting the Expeditions setting to the Moonsea make it attractive enough for players to play them while not too attractive that DMs don't cancel the Insider subscriptions. Or is there no overlap at all? I'm not sure on any of those questions so we'll have to see.</p></blockquote><p></p>
[QUOTE="DerekSTheRed, post: 6305362, member: 55770"] This tracks pretty well with my [URL="http://www.wizards.com/dnd/Article.aspx?x=dnd/news/adventurersleague"]predictions[/URL] last year. I'm glad they're doing Expeditions. I'm just sad to see it won't have the region system. Setting it only the Moonsea does have its advantages however. Epics seems like the old LG interactive except they will start a new story arc instead of being an epic conclusion. Encounters seem like it's supposed to be a first taste is free kind of thing. That sounds good in theory but I'm curious to see if it works in practice. That leaves Expeditions as the living sandbox. Presumably this means the novel line won't set any stories in the Moonsea to prevent canonical conflict. Having one region instead of many like LG or LFR is decidedly less epic, but probably much easier to maintain. I can see how this setup will be used to promote splat books. If you want to get your high level character the cool new magic item in the latest splat book, play that character in the Epic adventure story arc that is used to highlight it. Conversely, start a new character in the Epic and you can play a new race or class from the latest splat book. The Epic kicks off a story arc that continues in published adventures that you can buy after trying them with Encounters, or in the Moonsea adventure from Expedition. The trade offs seem to be canon writing vs. play location vs. setting vs. adventure cost. You have to play Expeditions and Epics at conventions if you want affect the story but can play Expeditions and possibly Epics at game days or home games later (cert issue not withstanding). Whereas Encounters won't affect the story. Expeditions are only set in the Moonsea while the others can be set anywhere but probably won't be set in the Moonsea in deference to Expeditions. Encounters are a free trial to a paid adventure while Expeditions are free. Con play has its own costs but the modules would probably be free to the player (con organizers might get charged though who knows at this point). The fact that it will be a cert based magic item system is probably due more to how 5th edition does magic items than any lesson learned from LG or LFR. The cert system worked great for Living City during the 2nd edition days of rare magic items. LG and LFR had to contend with the slotted christmas trees of magic items which led to hard to maintain (from an oganized play perspective) guidelines on character wealth at a specific level. The open question I have is how does D&D Adventures League work with D&D Insider? If Expeditions gives away adventures, will that draw sales away from DM's who look to D&D Insider for adventures? Does limiting the Expeditions setting to the Moonsea make it attractive enough for players to play them while not too attractive that DMs don't cancel the Insider subscriptions. Or is there no overlap at all? I'm not sure on any of those questions so we'll have to see. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New Organized Play Program (D&D Adventurer's League
Top