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<blockquote data-quote="GMforPowergamers" data-source="post: 4263288" data-attributes="member: 67338"><p>Pre req: Two weapon fighting (or Ranger levels) and Rogue levels, Weapon Prof Rapier, and Trained in Acrobatics</p><p></p><p>Duilest Path Features</p><p>Duilest Action (11th level): You can spend</p><p>an action point to reroll one damage roll you made</p><p>using a Rapier, instead of taking an extra action.</p><p></p><p>Rapier Precision (11th level): You can score</p><p>critical hits with a Rapier on a roll of 18–20.</p><p></p><p>Rapier Advantage (16th level): You treat the Rapier</p><p>As a High crit weapon.</p><p></p><p>Duelist Exploits</p><p>Critical Followup Attack 11</p><p>Your first attack deals a critical wound, so you follow the attack</p><p>with a quick dagger shot.</p><p>Encounter ✦ Martial,Weapon</p><p>Minor Action Melee weapon</p><p>Requirement: You must be wielding a dagger and a Rapier,</p><p>have scored a critical hit with the Rapier against an enemy </p><p>during this turn.</p><p>Target: The same creature you hit with a critical hit</p><p>Attack: Dexterity vs. AC</p><p>Hit: 3[Dagger] + Dexterity modifier damage.</p><p></p><p>Meditation of the Blade Utility 12</p><p>With a moment of concentration, you focus your mind onto the</p><p>edge of your blades.</p><p>Daily ✦ Martial, Weapon</p><p>Minor Action Personal</p><p>Effect: Until the end of the encounter, your damage</p><p>Die for all light blades increases by one size.</p><p></p><p>Trick perry Attack 20</p><p>You parry with your Rapier and thrust with your dagger.</p><p>Daily ✦ Martial,Weapon</p><p> Immediate Interrupt Melee weapons</p><p>Trigger: You are missed by a melee attack.</p><p>Target: One creature</p><p>Attack: Dexterity vs. AC</p><p>Hit: 4[W] + Dexterity modifier damage, and ongoing 10</p><p>damage (save ends). On a critical hit, ongoing 20 damage</p><p>(save ends).</p><p>Miss: 2[W] + Dexterity modifier damage, and no ongoing</p><p>damage.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 4263288, member: 67338"] Pre req: Two weapon fighting (or Ranger levels) and Rogue levels, Weapon Prof Rapier, and Trained in Acrobatics Duilest Path Features Duilest Action (11th level): You can spend an action point to reroll one damage roll you made using a Rapier, instead of taking an extra action. Rapier Precision (11th level): You can score critical hits with a Rapier on a roll of 18–20. Rapier Advantage (16th level): You treat the Rapier As a High crit weapon. Duelist Exploits Critical Followup Attack 11 Your first attack deals a critical wound, so you follow the attack with a quick dagger shot. Encounter ✦ Martial,Weapon Minor Action Melee weapon Requirement: You must be wielding a dagger and a Rapier, have scored a critical hit with the Rapier against an enemy during this turn. Target: The same creature you hit with a critical hit Attack: Dexterity vs. AC Hit: 3[Dagger] + Dexterity modifier damage. Meditation of the Blade Utility 12 With a moment of concentration, you focus your mind onto the edge of your blades. Daily ✦ Martial, Weapon Minor Action Personal Effect: Until the end of the encounter, your damage Die for all light blades increases by one size. Trick perry Attack 20 You parry with your Rapier and thrust with your dagger. Daily ✦ Martial,Weapon Immediate Interrupt Melee weapons Trigger: You are missed by a melee attack. Target: One creature Attack: Dexterity vs. AC Hit: 4[W] + Dexterity modifier damage, and ongoing 10 damage (save ends). On a critical hit, ongoing 20 damage (save ends). Miss: 2[W] + Dexterity modifier damage, and no ongoing damage. [/QUOTE]
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