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General Tabletop Discussion
*TTRPGs General
New party: tavern or backstory?
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<blockquote data-quote="Wednesday Boy" data-source="post: 5964813" data-attributes="member: 53678"><p>I like when the PCs have some sort of shared background that is created cooperatively. I find that usually provides the GM with more interesting plot hooks to use and it gives the PCs better motivations for staying together as a party.</p><p> </p><p>If they players want the PCs to meet up for the first time at the start of the adventure, I would find it helpful to have a metagame discussion about why the PCs will stick together. "Even though my smuggler seems like a mercenary, he really does have a good heart and I'm going to have him stick around to save the princess and fight the bad guy, even if it doesn't seem to be in his best interest."</p></blockquote><p></p>
[QUOTE="Wednesday Boy, post: 5964813, member: 53678"] I like when the PCs have some sort of shared background that is created cooperatively. I find that usually provides the GM with more interesting plot hooks to use and it gives the PCs better motivations for staying together as a party. If they players want the PCs to meet up for the first time at the start of the adventure, I would find it helpful to have a metagame discussion about why the PCs will stick together. "Even though my smuggler seems like a mercenary, he really does have a good heart and I'm going to have him stick around to save the princess and fight the bad guy, even if it doesn't seem to be in his best interest." [/QUOTE]
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New party: tavern or backstory?
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