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<blockquote data-quote="Obryn" data-source="post: 5231057" data-attributes="member: 11821"><p>Nice. Well, if the sourcebook list is expanded to include AV, be sure to pick up Dwarven Weapon Training post-haste and grab a Pact Mordenkrad instead. If you're unaware, a Mordenkrad is to a Maul as a Bastard Sword is to a Longsword - a superior version of the weapon. Mordenkrads are fun, though - you can reroll any 1's on damage. Normally, it takes a feat to learn them - but if you're taking Dwarven Weapon Training already, you get them and craghammers (superior warhammers) as a free bonus.</p><p></p><p>Once you get the pact hammer - <em>if</em> you do - you can also add that +2 to damage to your implement attacks.</p><p></p><p></p><p>Well, think about how MAD you are now, needing Con, Int, and Cha to be a Starlock. Now ponder adding Str and maybe Wis to that list for your Ranger stuff. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I'd stick with the multiclass; starlocks are already challenging, and this'd make it crazier. Try out a Ranger as a later character if Magnus offs it.</p><p></p><p>It's a shame starlocks are so wonky. They are, frankly, one of the class builds that sold me on 4e. "Wait, I can get into a pact with Yog-Sothoth?! Sold!" So I'm glad you're having a blast with them; they are too cool to go unused.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 5231057, member: 11821"] Nice. Well, if the sourcebook list is expanded to include AV, be sure to pick up Dwarven Weapon Training post-haste and grab a Pact Mordenkrad instead. If you're unaware, a Mordenkrad is to a Maul as a Bastard Sword is to a Longsword - a superior version of the weapon. Mordenkrads are fun, though - you can reroll any 1's on damage. Normally, it takes a feat to learn them - but if you're taking Dwarven Weapon Training already, you get them and craghammers (superior warhammers) as a free bonus. Once you get the pact hammer - [I]if[/I] you do - you can also add that +2 to damage to your implement attacks. Well, think about how MAD you are now, needing Con, Int, and Cha to be a Starlock. Now ponder adding Str and maybe Wis to that list for your Ranger stuff. :) I'd stick with the multiclass; starlocks are already challenging, and this'd make it crazier. Try out a Ranger as a later character if Magnus offs it. It's a shame starlocks are so wonky. They are, frankly, one of the class builds that sold me on 4e. "Wait, I can get into a pact with Yog-Sothoth?! Sold!" So I'm glad you're having a blast with them; they are too cool to go unused. -O [/QUOTE]
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