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*Dungeons & Dragons
new pc Im trying some firsts, even the campiagn is a first
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<blockquote data-quote="emanresu" data-source="post: 6292091" data-attributes="member: 6686506"><p>I wanted this to be a pc of all firsts, at least picking roads less travelled. Our gaming group voted on gestalt pc's, so just remember its a gestalt & evil group.</p><p></p><p>I initially intended on making the skill monkey of the party and I also wanted to make an evil "mentalist". I came up with rogue/Beguiler, felt that filled the order quite nicely. I have not played a rogue nor a Beguiler so both are firsts. Pc will be female, again a unique experience... Everythings is working right along nicely THEN>>>>I read rumbletigers spells for skill thread. Needless to say, I got disheartened. Skillmonkey was just murdered in this thread, and dead monkeys are not much fun. So the skillmonkey portion of this build will be a distant 2nd. Back to the drawing board! </p><p>I now want to specialize, concentrate my energies in the mentalist portion, more directly the evil domineering/charming/mind "F"ing / make others shat themselves portion of the build. In my search I noticed a few classes & prestige classes that "fit" perfectly. Beguiler, Dread Witch, Nightmare Spinner, Mindbender & Bard. (Its mostly City based campaign so none of those Necromancer types) </p><p>Starting at 5th level, gestalt and evil your suggestions for her?</p><p></p><p>1 Swashbucker or fighter? / Beguiler</p><p>2 rogue / Beguiler</p><p>3 rogue / Beguiler</p><p>4 rogue / Beguiler</p><p>5 rogue / Mindbender</p><p>6 Dread Witch / Beguiler</p><p>7 Dread Witch / Fighter or Swash</p><p>8 Dread Witch / rogue</p><p>9 Dread Witch / fighter r swash</p><p>10 Dread Witch / rogue</p><p>11 Nightmare Spinner / Beguiler</p><p>12 Nightmare Spinner / fighter</p><p>13 Nightmare Spinner / rogue</p><p>14 Nightmare Spinner / fighter</p><p>15 Nightmare Spinner / rogue</p><p>or nightmare spinner before dread witch, yah I think that might fit better or just mix 1 after the other?</p><p></p><p>-the <strong>campaign setting </strong>is also a first. We will start as mere employees, and will eventually be charisma followers of a very rich and powerful Noble family. The lords of the family, of which they have many, are positioning themselves / vying for the soon to be empty throne. This Noble Family publicly will consist of multiple businesses, many guilds, all together its a huge family conglomerate ref to as House Highborn. No not a very humble name, but its highest lord(s) want to be king/queen.</p><p> </p><p>-Our party role has not been established 100% the assumption being we will do the "less than noble acts" that furthers our houses possession. We will enforce/intimidate/coerce/give offers others cant refuse/ act as strike team / investigate/assassinate/info gathering/protect against other assassin types/advise etc etc all the while keeping the Nobles of our House hands clean, seemingly/publicly clean.</p><p></p><p></p><p>I felt a little campaign insight may influence your decisions, I think I typed to much sorry bout that.</p><p>so Im looking for help/suggestions/advice...general thoughts?</p><p></p><p>all pc's will have one 18 and a 20 pt buy. I have rolled up the following magicals, some random.</p><p></p><p>brooch or circlet of persuasion</p><p>+1 rapier</p><p>2 potions both minor</p><p>and 1 arcane scroll with a 3rd level spell I cant cast</p><p></p><p>eman</p></blockquote><p></p>
[QUOTE="emanresu, post: 6292091, member: 6686506"] I wanted this to be a pc of all firsts, at least picking roads less travelled. Our gaming group voted on gestalt pc's, so just remember its a gestalt & evil group. I initially intended on making the skill monkey of the party and I also wanted to make an evil "mentalist". I came up with rogue/Beguiler, felt that filled the order quite nicely. I have not played a rogue nor a Beguiler so both are firsts. Pc will be female, again a unique experience... Everythings is working right along nicely THEN>>>>I read rumbletigers spells for skill thread. Needless to say, I got disheartened. Skillmonkey was just murdered in this thread, and dead monkeys are not much fun. So the skillmonkey portion of this build will be a distant 2nd. Back to the drawing board! I now want to specialize, concentrate my energies in the mentalist portion, more directly the evil domineering/charming/mind "F"ing / make others shat themselves portion of the build. In my search I noticed a few classes & prestige classes that "fit" perfectly. Beguiler, Dread Witch, Nightmare Spinner, Mindbender & Bard. (Its mostly City based campaign so none of those Necromancer types) Starting at 5th level, gestalt and evil your suggestions for her? 1 Swashbucker or fighter? / Beguiler 2 rogue / Beguiler 3 rogue / Beguiler 4 rogue / Beguiler 5 rogue / Mindbender 6 Dread Witch / Beguiler 7 Dread Witch / Fighter or Swash 8 Dread Witch / rogue 9 Dread Witch / fighter r swash 10 Dread Witch / rogue 11 Nightmare Spinner / Beguiler 12 Nightmare Spinner / fighter 13 Nightmare Spinner / rogue 14 Nightmare Spinner / fighter 15 Nightmare Spinner / rogue or nightmare spinner before dread witch, yah I think that might fit better or just mix 1 after the other? -the [B]campaign setting [/B]is also a first. We will start as mere employees, and will eventually be charisma followers of a very rich and powerful Noble family. The lords of the family, of which they have many, are positioning themselves / vying for the soon to be empty throne. This Noble Family publicly will consist of multiple businesses, many guilds, all together its a huge family conglomerate ref to as House Highborn. No not a very humble name, but its highest lord(s) want to be king/queen. -Our party role has not been established 100% the assumption being we will do the "less than noble acts" that furthers our houses possession. We will enforce/intimidate/coerce/give offers others cant refuse/ act as strike team / investigate/assassinate/info gathering/protect against other assassin types/advise etc etc all the while keeping the Nobles of our House hands clean, seemingly/publicly clean. I felt a little campaign insight may influence your decisions, I think I typed to much sorry bout that. so Im looking for help/suggestions/advice...general thoughts? all pc's will have one 18 and a 20 pt buy. I have rolled up the following magicals, some random. brooch or circlet of persuasion +1 rapier 2 potions both minor and 1 arcane scroll with a 3rd level spell I cant cast eman [/QUOTE]
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