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<blockquote data-quote="filthgrinder" data-source="post: 4733005" data-attributes="member: 64984"><p>You also have to realize that maybe Chris was nervous about recording the podcast. It's one thing to DM for a table of strangers, it's another to do it with a mic in front of your face, in a strange office, with people cracking jokes the entire time. </p><p></p><p>Plus, he wrote the adventure specifically for the podcast, so he was probably trying to concentrate on everything and make sure he didn't screw something up in his notes.</p><p></p><p>Also, this was all recorded in one big session. So while it's been weeks for us, it was all together for them. Wil already said that when they finished they noticed right away the mistakes. Normally, that would have happened after the first game session. Especially since Chris is probably used to playing with people who already have everything calculated out correctly.</p><p></p><p>Finally, we dont' know about anything set-up previously. They could have all agreed to not stop the game for some rules tidbit, beyond clarifing what they needed to know, to improve the listening experience. The overwhelming majority of people enjoy the podcast and don't mind that Wil keeps missing, especially since it sorta fits the story they've developed of Acquistions Inc being the lovable bumbling losers who just stumble their way through it all.</p></blockquote><p></p>
[QUOTE="filthgrinder, post: 4733005, member: 64984"] You also have to realize that maybe Chris was nervous about recording the podcast. It's one thing to DM for a table of strangers, it's another to do it with a mic in front of your face, in a strange office, with people cracking jokes the entire time. Plus, he wrote the adventure specifically for the podcast, so he was probably trying to concentrate on everything and make sure he didn't screw something up in his notes. Also, this was all recorded in one big session. So while it's been weeks for us, it was all together for them. Wil already said that when they finished they noticed right away the mistakes. Normally, that would have happened after the first game session. Especially since Chris is probably used to playing with people who already have everything calculated out correctly. Finally, we dont' know about anything set-up previously. They could have all agreed to not stop the game for some rules tidbit, beyond clarifing what they needed to know, to improve the listening experience. The overwhelming majority of people enjoy the podcast and don't mind that Wil keeps missing, especially since it sorta fits the story they've developed of Acquistions Inc being the lovable bumbling losers who just stumble their way through it all. [/QUOTE]
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