Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
New player asking for some advice/help, please. 3e vs 4e. Which one is for me?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="alleynbard" data-source="post: 4775394" data-attributes="member: 16220"><p>I am going to echo this statement and say this is the crux of your choice. </p><p></p><p>Both games operate under different assumptions. Therefore both can give you what you are looking for in different ways. Though, as has been stated, neither are going to do the werewolf bard very well. You are going to find roadblocks in both cases. But, with a little work, both games will produce such a PC. There is a little more to it than that, but I am not sure how you want the werewolf to use his powers (can he willfully change, does he know, etc.) so that might help swing the choice.</p><p></p><p>Both games have a strong player base and you are likely to find support no matter what choice you make. There is 3rd party support for both games, 3e has a long history (both good and bad) of that support but 4e is coming into its own, albeit somewhat slowly. You will likely find ample advice for both games here at ENWorld. </p><p></p><p></p><p>So, the choice will definitely come down to play style preference. As stated, 3e tries very hard to emulate reality through its rule adjudication. The rules represent "in-game physics". On the other hand, 4e doesn't always attempt that. Instead, it presents a more cinematic ruleset that almost allows the player to take narrative control on occasion. Especially with those powers that incur forced movement. It is the DM and the player's responsibility to justify that in-game. Meanwhile 3e does a rather good job presenting the basics on how these abilities and spells appear in the created world while still allowing a certain amount of customization.</p><p></p><p>As others have said, I highly recommend you give both games a test drive. And do the same with Pathfinder when it is released. Working with the system is likely the only way you are going to know for certain which you prefer. I have found systems often play very differently than how they read. So a few practice sessions would not hurt a thing.</p><p></p><p>Also, don't make a mistake and not include your players in on the choice. Make sure you listen to what they have to say, help them where you can, and insure they understand the choices the group is making. Nothing kills a game faster than a group of players who are unhappy with what the DM is doing. In fact, if they are new to this hobby as well, this is doubly important. First impressions are everything and you need to make sure they have the proper tools to help make formulate an opinion.</p><p></p><p>Both games fulfill different urges. You see a lot of banter on the subject but neither game is objectively better than the other. Some people just prefer one version over the other. In the end, follow your "fun" and you should be fine.</p></blockquote><p></p>
[QUOTE="alleynbard, post: 4775394, member: 16220"] I am going to echo this statement and say this is the crux of your choice. Both games operate under different assumptions. Therefore both can give you what you are looking for in different ways. Though, as has been stated, neither are going to do the werewolf bard very well. You are going to find roadblocks in both cases. But, with a little work, both games will produce such a PC. There is a little more to it than that, but I am not sure how you want the werewolf to use his powers (can he willfully change, does he know, etc.) so that might help swing the choice. Both games have a strong player base and you are likely to find support no matter what choice you make. There is 3rd party support for both games, 3e has a long history (both good and bad) of that support but 4e is coming into its own, albeit somewhat slowly. You will likely find ample advice for both games here at ENWorld. So, the choice will definitely come down to play style preference. As stated, 3e tries very hard to emulate reality through its rule adjudication. The rules represent "in-game physics". On the other hand, 4e doesn't always attempt that. Instead, it presents a more cinematic ruleset that almost allows the player to take narrative control on occasion. Especially with those powers that incur forced movement. It is the DM and the player's responsibility to justify that in-game. Meanwhile 3e does a rather good job presenting the basics on how these abilities and spells appear in the created world while still allowing a certain amount of customization. As others have said, I highly recommend you give both games a test drive. And do the same with Pathfinder when it is released. Working with the system is likely the only way you are going to know for certain which you prefer. I have found systems often play very differently than how they read. So a few practice sessions would not hurt a thing. Also, don't make a mistake and not include your players in on the choice. Make sure you listen to what they have to say, help them where you can, and insure they understand the choices the group is making. Nothing kills a game faster than a group of players who are unhappy with what the DM is doing. In fact, if they are new to this hobby as well, this is doubly important. First impressions are everything and you need to make sure they have the proper tools to help make formulate an opinion. Both games fulfill different urges. You see a lot of banter on the subject but neither game is objectively better than the other. Some people just prefer one version over the other. In the end, follow your "fun" and you should be fine. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
New player asking for some advice/help, please. 3e vs 4e. Which one is for me?
Top