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<blockquote data-quote="paradox42" data-source="post: 5923774" data-attributes="member: 29746"><p>Sneak Attack happens with <strong>every single attack that hits</strong> while you have the Sneak Attack active, not just once per round. So yes, anything that gets you more attacks is good for Sneak Attack. That would be <strong>why</strong> Vivisectionist Alchemist is so often used. Invariably, the Vivisectionist hopes to use natural weapons to Do Nasty Things to people with a Full Attack. Of course, setting up a Sneak Attack with a Full Attack is difficult- not impossible, but difficult. The best way is usually to have a flanking buddy. Since your party appears to be mostly melee people, that shouldn't be a huge problem for you, at least as long as your party works together.</p><p></p><p>Ranged Sneak Attack can be nasty too of course, but you'll need to take Rapid Shot to get the multiple-attack thing working early. Ranged attacking is very feat-intensive in PF, so you'll be feat-starved if you go that route (and your plan of doing Expertise and such will be out the window because of all the ranged feats you'll need).</p><p></p><p>Alchemist gets generally more useful abilities than Rogue; Trapfinding is pretty much the only thing Rogue gets that Vivisectionist can't (that's worth having in a typical game, anyway). Importantly, Alchemist gets Extracts, which are typically buffs for yourself; that makes you a more self-sufficient character (always a plus in an Evil game). I'd go Rogue 2/Alchemist 3 if you're really dead-set on multiclassing, you'll get more that way (Trap Sense really does not compare to what you'd get with Alchemist 3).</p></blockquote><p></p>
[QUOTE="paradox42, post: 5923774, member: 29746"] Sneak Attack happens with [B]every single attack that hits[/B] while you have the Sneak Attack active, not just once per round. So yes, anything that gets you more attacks is good for Sneak Attack. That would be [B]why[/B] Vivisectionist Alchemist is so often used. Invariably, the Vivisectionist hopes to use natural weapons to Do Nasty Things to people with a Full Attack. Of course, setting up a Sneak Attack with a Full Attack is difficult- not impossible, but difficult. The best way is usually to have a flanking buddy. Since your party appears to be mostly melee people, that shouldn't be a huge problem for you, at least as long as your party works together. Ranged Sneak Attack can be nasty too of course, but you'll need to take Rapid Shot to get the multiple-attack thing working early. Ranged attacking is very feat-intensive in PF, so you'll be feat-starved if you go that route (and your plan of doing Expertise and such will be out the window because of all the ranged feats you'll need). Alchemist gets generally more useful abilities than Rogue; Trapfinding is pretty much the only thing Rogue gets that Vivisectionist can't (that's worth having in a typical game, anyway). Importantly, Alchemist gets Extracts, which are typically buffs for yourself; that makes you a more self-sufficient character (always a plus in an Evil game). I'd go Rogue 2/Alchemist 3 if you're really dead-set on multiclassing, you'll get more that way (Trap Sense really does not compare to what you'd get with Alchemist 3). [/QUOTE]
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