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NEW PLAYER Monk/Psionic Class HELP
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<blockquote data-quote="BENINHB" data-source="post: 4980250" data-attributes="member: 86022"><p><a href="http://www.enworld.org/forum/members/dannyalcatraz.html" target="_blank">Thanks Dannyalcatraz</a></p><p></p><p>I had come across several other threads you have posted in already and the knowledge i gained from the links in your sig has been indispensable.</p><p></p><p>The Resources i have access too... I haven't specifically asked. My DM uses the d20srd website to look stuff up on the fly during our games so i assume anything on there is fair game. He did warn us that we are playing for everyone in the group to have fun so if one of us makes a broken character and starts to dominate all the action then they will see the nerf bat. He is pretty flexible with me though so far. I was the only one in our group to write out a whole back story for my character and an the only one who really trys to RP at this point so he gives me some extra wiggle room as long as its in flavor. </p><p></p><p>Soulknife seems kinda cool for the free wild talent and for throwing mind blades. It seems like my unarmed strike would outpace my mindblade though. My unarmed strike is already a d8 which is greater than the mind blades d6. Plus unarmed strike damage grows with lvls and size. Can i throw multilple mindblades with an unorthodox flurry or does it take to long to create each mindblade??</p><p></p><p>Tilenas, the main differece i can see from taking tashalotora and from the monk abilities from psionic fist is that Psionic fist levels count towards increased movement speed where Tashalatora lvls do not but they do count towards Flurry of blows progression where the psionic fist does not. so that is the trade off.</p><p></p><p>Right now i think i am going to stick with monk til lvl 6 so that i can use my monk feat to pick up Improved Trip without any of the prerequisites. Then go into PsiFist at lvl 7. It will take a little longer for my psionic abilities to start spicing things up but i think that will be more fun for my group anyway. Since we are low level right now the casters are already sick of me running around flying kicking and stunning fisting every thing to death while they stand at the back and buff, heal, magic missile. Our druid and sorcerer even quit buffing me cause they didn't want to use turns for it when they could just get in some attack with there sling and crossbow last time we played. Still got my buddy the bard inspiring my courage though ; )</p></blockquote><p></p>
[QUOTE="BENINHB, post: 4980250, member: 86022"] [URL="http://www.enworld.org/forum/members/dannyalcatraz.html"]Thanks Dannyalcatraz[/URL] I had come across several other threads you have posted in already and the knowledge i gained from the links in your sig has been indispensable. The Resources i have access too... I haven't specifically asked. My DM uses the d20srd website to look stuff up on the fly during our games so i assume anything on there is fair game. He did warn us that we are playing for everyone in the group to have fun so if one of us makes a broken character and starts to dominate all the action then they will see the nerf bat. He is pretty flexible with me though so far. I was the only one in our group to write out a whole back story for my character and an the only one who really trys to RP at this point so he gives me some extra wiggle room as long as its in flavor. Soulknife seems kinda cool for the free wild talent and for throwing mind blades. It seems like my unarmed strike would outpace my mindblade though. My unarmed strike is already a d8 which is greater than the mind blades d6. Plus unarmed strike damage grows with lvls and size. Can i throw multilple mindblades with an unorthodox flurry or does it take to long to create each mindblade?? Tilenas, the main differece i can see from taking tashalotora and from the monk abilities from psionic fist is that Psionic fist levels count towards increased movement speed where Tashalatora lvls do not but they do count towards Flurry of blows progression where the psionic fist does not. so that is the trade off. Right now i think i am going to stick with monk til lvl 6 so that i can use my monk feat to pick up Improved Trip without any of the prerequisites. Then go into PsiFist at lvl 7. It will take a little longer for my psionic abilities to start spicing things up but i think that will be more fun for my group anyway. Since we are low level right now the casters are already sick of me running around flying kicking and stunning fisting every thing to death while they stand at the back and buff, heal, magic missile. Our druid and sorcerer even quit buffing me cause they didn't want to use turns for it when they could just get in some attack with there sling and crossbow last time we played. Still got my buddy the bard inspiring my courage though ; ) [/QUOTE]
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