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<blockquote data-quote="Delemental" data-source="post: 2631027" data-attributes="member: 5203"><p>So, what this implies is that not only to the other characters <em>know </em> who she gave the sword to, but they <em>know </em> she didn't get a reward for it (other than membership into the faction).</p><p></p><p>Did the PC that accompanied the sorceress to the meeting hear every single detail of the conversation? If not, then you could always say that the reward will be delivered later, buying you some time. Or you could say that the 'reward' is a future service from the faction; in a game like PLanescape, where power isn't always measured in hit points and spell slots, this could be seen as a suitable 'reward'.</p><p></p><p>But, if the witness did hear every little detail, then you've really got nowhere to go. They know who got the sword, they know you got no reward, and they know that a reward ain't coming. Your best bet in this case is to flee, and make a new character.</p><p></p><p>Edit: Actually, if the other players really are hell-bent on chasing you down for this, contact the Anarchists and tell them you know of a bunch of adventurers with lots of neat equipment that are ripe for an ambush...</p></blockquote><p></p>
[QUOTE="Delemental, post: 2631027, member: 5203"] So, what this implies is that not only to the other characters [I]know [/I] who she gave the sword to, but they [I]know [/I] she didn't get a reward for it (other than membership into the faction). Did the PC that accompanied the sorceress to the meeting hear every single detail of the conversation? If not, then you could always say that the reward will be delivered later, buying you some time. Or you could say that the 'reward' is a future service from the faction; in a game like PLanescape, where power isn't always measured in hit points and spell slots, this could be seen as a suitable 'reward'. But, if the witness did hear every little detail, then you've really got nowhere to go. They know who got the sword, they know you got no reward, and they know that a reward ain't coming. Your best bet in this case is to flee, and make a new character. Edit: Actually, if the other players really are hell-bent on chasing you down for this, contact the Anarchists and tell them you know of a bunch of adventurers with lots of neat equipment that are ripe for an ambush... [/QUOTE]
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