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<blockquote data-quote="Vyvyan Basterd" data-source="post: 5121659" data-attributes="member: 4892"><p>Good point. I'm in the same boat and act the same way. "Permission" is probably too strong a word though in my case.</p><p></p><p></p><p></p><p>I am a recovering control freak. It has caused me many problems over the years in my professional and personal life. It has helped me immensely to give up some of the controls I try to place on others. I'm not saying you are, as I've never met you and it took a long time for me to realize I had this issue. Just noting it for your your own self assessment, make of it what you will.</p><p></p><p>Why is it a power game when a player is not enjoying your game because of another person in it, but it is perfectly OK for you to demand a player leave if they encroach on your enjoyment?</p><p></p><p>I'm seeing a difficulty in seperating control of game and control of group. Should the GM have a say over the number of players in his game? Sure, that can impact a game heavily. Should the GM have a say over personalities of players? IMO, to an equal extent as any other player. Other aspects? Depends on whether it is truly a game issue or a group issue as to whether the GM should have sole say or an equal say, respectively. It is true that without the GM there is no game. But it is equally true that without the players there is no game.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 5121659, member: 4892"] Good point. I'm in the same boat and act the same way. "Permission" is probably too strong a word though in my case. I am a recovering control freak. It has caused me many problems over the years in my professional and personal life. It has helped me immensely to give up some of the controls I try to place on others. I'm not saying you are, as I've never met you and it took a long time for me to realize I had this issue. Just noting it for your your own self assessment, make of it what you will. Why is it a power game when a player is not enjoying your game because of another person in it, but it is perfectly OK for you to demand a player leave if they encroach on your enjoyment? I'm seeing a difficulty in seperating control of game and control of group. Should the GM have a say over the number of players in his game? Sure, that can impact a game heavily. Should the GM have a say over personalities of players? IMO, to an equal extent as any other player. Other aspects? Depends on whether it is truly a game issue or a group issue as to whether the GM should have sole say or an equal say, respectively. It is true that without the GM there is no game. But it is equally true that without the players there is no game. [/QUOTE]
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