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*New Player* Paladin(Ancient)/Warlock(Archfey) Tank/Smite Battery 5e
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<blockquote data-quote="Blue" data-source="post: 7047078" data-attributes="member: 20564"><p>Unlike some previous editions, multiclassing isn't a path to power. Much of your adventuring career the build you put forth will be weaker than a single classed character of equal level. You did avoid one of the big pitfalls of delaying ASIs/feats, but you are missing the level 5 power bump. Also with so many early feats your attack ability scores will fall behind what is the normal.</p><p></p><ul> <li data-xf-list-type="ul">Remember divine smite adds to melee weapon attacks only, not EB.</li> <li data-xf-list-type="ul">Warlock slots are not per encounter, they are per rest. A short rest in 5e is 1 hour, and in a 6-8 encounter adventuring day you can expect to get 2 of them.</li> <li data-xf-list-type="ul">At character level 5 most melee users have doubled their damage output with extra attack. This doesn't seem to be on your plan at any point in the 1-8. </li> <li data-xf-list-type="ul">Some clarification from Sage Advice - the opportunity attacks from Polearm Master need to be with the polearm, you can't use warcaster to substitute in EB. Not that this is definite but just so you know.</li> </ul><p></p><p>Frankly, I don't want your first experience with 5e to end up with you getting a wrong impression and not having fun playing a character that doesn't come together until later and your first months you'll be behind the curve. You may want to consider a single classed character simply to keep up unless you are really married to your concept.</p></blockquote><p></p>
[QUOTE="Blue, post: 7047078, member: 20564"] Unlike some previous editions, multiclassing isn't a path to power. Much of your adventuring career the build you put forth will be weaker than a single classed character of equal level. You did avoid one of the big pitfalls of delaying ASIs/feats, but you are missing the level 5 power bump. Also with so many early feats your attack ability scores will fall behind what is the normal. [LIST] [*]Remember divine smite adds to melee weapon attacks only, not EB. [*]Warlock slots are not per encounter, they are per rest. A short rest in 5e is 1 hour, and in a 6-8 encounter adventuring day you can expect to get 2 of them. [*]At character level 5 most melee users have doubled their damage output with extra attack. This doesn't seem to be on your plan at any point in the 1-8. [*]Some clarification from Sage Advice - the opportunity attacks from Polearm Master need to be with the polearm, you can't use warcaster to substitute in EB. Not that this is definite but just so you know. [/LIST] Frankly, I don't want your first experience with 5e to end up with you getting a wrong impression and not having fun playing a character that doesn't come together until later and your first months you'll be behind the curve. You may want to consider a single classed character simply to keep up unless you are really married to your concept. [/QUOTE]
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*New Player* Paladin(Ancient)/Warlock(Archfey) Tank/Smite Battery 5e
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