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New players only at level 1?
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<blockquote data-quote="Thunderfoot" data-source="post: 3384709" data-attributes="member: 34175"><p>Another option is to let them describe the character to you (Don't open the rules, don't explain anything, just talk) What is their charater concept? What is their driving force? Why do they want to do certain things?</p><p></p><p>As the DM you can then guide them toward an appropriate class (saves on all the rule squashing and the brain oozing that happens to many new players). Explain the finer points of THAT class only, if they want to play a race that isn't a favored one of that class, let them. They will learn powergaming soon enough, let them enjoy being someone else first.</p><p>Also, if they want to grow their character the traditional way, let them play the 1st level character and explain that the challenges will be extra tough for them, that they will need to "hide" behind their counterparts for a while until they begin to gain some more experience and confidence. In this way, if you want to intorduce the person as a "cohort" or hireling to the group that comes into their own, then you've maximized the Role-play experience for them, and given the group a new direction to take their game as well.</p><p></p><p>A great literary example is D'artagnan in the "Three Musketeers" he was handy enough, but just not as experienced as his counterparts, by the time of the sequel, he was bashing in skulls with the best of them. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Thunderfoot, post: 3384709, member: 34175"] Another option is to let them describe the character to you (Don't open the rules, don't explain anything, just talk) What is their charater concept? What is their driving force? Why do they want to do certain things? As the DM you can then guide them toward an appropriate class (saves on all the rule squashing and the brain oozing that happens to many new players). Explain the finer points of THAT class only, if they want to play a race that isn't a favored one of that class, let them. They will learn powergaming soon enough, let them enjoy being someone else first. Also, if they want to grow their character the traditional way, let them play the 1st level character and explain that the challenges will be extra tough for them, that they will need to "hide" behind their counterparts for a while until they begin to gain some more experience and confidence. In this way, if you want to intorduce the person as a "cohort" or hireling to the group that comes into their own, then you've maximized the Role-play experience for them, and given the group a new direction to take their game as well. A great literary example is D'artagnan in the "Three Musketeers" he was handy enough, but just not as experienced as his counterparts, by the time of the sequel, he was bashing in skulls with the best of them. :D [/QUOTE]
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New players only at level 1?
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