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New Players same level as Current Players?
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<blockquote data-quote="Iry" data-source="post: 6814878" data-attributes="member: 6777378"><p>Sure it does. You need to stay moderately up to date on the troubles and frustrations that your players are having in real life, which requires time spent talking to them. Sometimes this happens as a natural part of hanging out with your friends, sometimes it happens at the gaming table itself (depending on how much OOC chatter happens at your table), sometimes you have to make an effort to stay up to date with them. Definitely greater than zero research time. There's also the time spent actually keeping up with basic psychology, but personal investment on that front is going to be radically different from one person to the next. Still greater than zero!This is completely reasonable.That is where we will have to agree to disagree. I am not suggesting for a moment that your game is not already good. It probably is! But I genuinely believe that there is an excellent chance your players would have more fun if you intentionally provide some opportunities for catharsis (assuming they are not hardcore sandboxers).I've run games for over a hundred different players and it has been my anecdotal experience that some basic psychology and catharsis is almost always good for a group. I've seen it do wonderful things for a half dozen other DMs who decided to give it a spin and had great results, and there was only one DM who had bad results. So there are definitely some groups who have no interest in this kind of thing, as you mentioned, but they seem to be a minority. In any case, we've made both of our positions clear to the other and I wish you the best with your game. For everyone else reading, I definitely recommend giving it a try!</p></blockquote><p></p>
[QUOTE="Iry, post: 6814878, member: 6777378"] Sure it does. You need to stay moderately up to date on the troubles and frustrations that your players are having in real life, which requires time spent talking to them. Sometimes this happens as a natural part of hanging out with your friends, sometimes it happens at the gaming table itself (depending on how much OOC chatter happens at your table), sometimes you have to make an effort to stay up to date with them. Definitely greater than zero research time. There's also the time spent actually keeping up with basic psychology, but personal investment on that front is going to be radically different from one person to the next. Still greater than zero!This is completely reasonable.That is where we will have to agree to disagree. I am not suggesting for a moment that your game is not already good. It probably is! But I genuinely believe that there is an excellent chance your players would have more fun if you intentionally provide some opportunities for catharsis (assuming they are not hardcore sandboxers).I've run games for over a hundred different players and it has been my anecdotal experience that some basic psychology and catharsis is almost always good for a group. I've seen it do wonderful things for a half dozen other DMs who decided to give it a spin and had great results, and there was only one DM who had bad results. So there are definitely some groups who have no interest in this kind of thing, as you mentioned, but they seem to be a minority. In any case, we've made both of our positions clear to the other and I wish you the best with your game. For everyone else reading, I definitely recommend giving it a try! [/QUOTE]
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