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*Pathfinder & Starfinder
new playtest report by Steve Winter
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<blockquote data-quote="TwinBahamut" data-source="post: 3943083" data-attributes="member: 32536"><p>Actually, my favorite vision of what hit points mean for a high-level D&D character comes from the Street Fighter anime (for those paying attention, that is an anime adaptation of a fighting videogame). The example I like in particular is the fight between Ken and Vega.</p><p></p><p>Fairly early in the fight, Ken is both stabbed in the chest with Vega's bladed claw, and his foot is impaled all the way through. Through sheer force of will, the kind lesser people could not manage, he stands on the impaled foot, gets back into a fighting stance, and eventually uses that foot (which is still visibly bleeding) to launch himself in the air to execute his Dragon Punch finishing move. It is a classic "second wind/dramatic recovery" moment. Lower level characters who suffered such a blow, or those with lower Constitution, would collapse from the pain, and probably bleed to death, but a higher level character can tough it out and keep fighting and survive.</p></blockquote><p></p>
[QUOTE="TwinBahamut, post: 3943083, member: 32536"] Actually, my favorite vision of what hit points mean for a high-level D&D character comes from the Street Fighter anime (for those paying attention, that is an anime adaptation of a fighting videogame). The example I like in particular is the fight between Ken and Vega. Fairly early in the fight, Ken is both stabbed in the chest with Vega's bladed claw, and his foot is impaled all the way through. Through sheer force of will, the kind lesser people could not manage, he stands on the impaled foot, gets back into a fighting stance, and eventually uses that foot (which is still visibly bleeding) to launch himself in the air to execute his Dragon Punch finishing move. It is a classic "second wind/dramatic recovery" moment. Lower level characters who suffered such a blow, or those with lower Constitution, would collapse from the pain, and probably bleed to death, but a higher level character can tough it out and keep fighting and survive. [/QUOTE]
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