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<blockquote data-quote="Wulf Ratbane" data-source="post: 3727242" data-attributes="member: 94"><p>Just take magic items away from <em>everybody</em>.</p><p></p><p>The math works out, you're basically balanced again.</p><p></p><p>Sure, you're going to have to fix certain kinds of DR, AC and HPs and Saves might have to come down to account for the lack of Ability Booster items, and so forth...</p><p></p><p>I mean, really, if NOBODY has "The Big Six" and nobody NEEDS the Big Six, then you don't have this crazy magic item arms race where you're constantly trying to scrape up enough money to upgrade your magic items.</p><p></p><p>And then you can give the players some really cool, meaningful magic items, like maybe Murlynd's Spoon, which has been sadly overlooked for years and years-- it's a crime, really.</p><p></p><p>And all because players have this crazy idea that AVATAR EMPOWERMENT is important, and that KILLING BAD GUYS AND TAKING THEIR STUFF is a means to that end-- either directly (by taking and using the loot immediately) or indirectly (by selling the loot and upgrading).</p><p></p><p>Instead of making the players loot a bunch of items that they have to sell, why not just cut out the middleman and give them the gold in the first place!</p><p></p><p>Gold which, we now know, you WON'T need to spend on empowering your character. So you can spend it on...</p><p></p><p>What, exactly?</p><p></p><p>I understand my character is guaranteed competent without the "Christmas Tree" of magic items. That's a good thing.</p><p></p><p>So what am I spending my gold on?</p><p></p><p>Do I get to spend my gold on training?</p><p></p><p>Ale and whores?</p><p></p><p>Why am I killing bad guys and taking their stuff?</p><p></p><p>Yes, yes, I <em>know</em> that killing bad guys is a good thing in and of itself... </p><p></p><p>But where's the <em>taking their stuff</em> part?</p><p></p><p>Killing bad guys AND taking their stuff... that's one hefty heifer.</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 3727242, member: 94"] Just take magic items away from [i]everybody[/i]. The math works out, you're basically balanced again. Sure, you're going to have to fix certain kinds of DR, AC and HPs and Saves might have to come down to account for the lack of Ability Booster items, and so forth... I mean, really, if NOBODY has "The Big Six" and nobody NEEDS the Big Six, then you don't have this crazy magic item arms race where you're constantly trying to scrape up enough money to upgrade your magic items. And then you can give the players some really cool, meaningful magic items, like maybe Murlynd's Spoon, which has been sadly overlooked for years and years-- it's a crime, really. And all because players have this crazy idea that AVATAR EMPOWERMENT is important, and that KILLING BAD GUYS AND TAKING THEIR STUFF is a means to that end-- either directly (by taking and using the loot immediately) or indirectly (by selling the loot and upgrading). Instead of making the players loot a bunch of items that they have to sell, why not just cut out the middleman and give them the gold in the first place! Gold which, we now know, you WON'T need to spend on empowering your character. So you can spend it on... What, exactly? I understand my character is guaranteed competent without the "Christmas Tree" of magic items. That's a good thing. So what am I spending my gold on? Do I get to spend my gold on training? Ale and whores? Why am I killing bad guys and taking their stuff? Yes, yes, I [i]know[/i] that killing bad guys is a good thing in and of itself... But where's the [i]taking their stuff[/i] part? Killing bad guys AND taking their stuff... that's one hefty heifer. [/QUOTE]
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