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<blockquote data-quote="Irda Ranger" data-source="post: 3759398" data-attributes="member: 1003"><p>In aggregate, yes. I don't calculate cash flow statements of the local watering holes, but I ask basic questions like: Do the prices in the PHB for good and services 'match up', meaning, can a skilled carpenter afford to live in D&D world? By the rules, he can't. A master smith lives in a hovel and eats gruel every day, and I'm pretty sure a day-laborer would starve to death. I also ask questions like: If Magic-Item-A costs X gold, and the tax receipts of Kingdom-B are Y gold, what follows?</p><p></p><p>A little common sense and simple extrapolation go a long way towards making a more believable (and interesting) campaign world.</p><p></p><p></p><p>I get the same feeling, and agree. This is a problem with Iron Heroes too, to some extent.</p><p></p><p></p><p>Dave, I'm really glad you guys read these threads. It makes me feel much more hopeful that the 'big ticket' concerns of the community will be addressed, even if it's almost a law of physics that not everyone can be pleased all the time.</p><p></p><p>I'm also glad you feel that way. There's a sizable chunk of the community that would be really happy if you could get just a few more WotC people to care about this stuff. It's really helpful when the rules don't actively encourage a world that's just whacky, or makes no sense.</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 3759398, member: 1003"] In aggregate, yes. I don't calculate cash flow statements of the local watering holes, but I ask basic questions like: Do the prices in the PHB for good and services 'match up', meaning, can a skilled carpenter afford to live in D&D world? By the rules, he can't. A master smith lives in a hovel and eats gruel every day, and I'm pretty sure a day-laborer would starve to death. I also ask questions like: If Magic-Item-A costs X gold, and the tax receipts of Kingdom-B are Y gold, what follows? A little common sense and simple extrapolation go a long way towards making a more believable (and interesting) campaign world. I get the same feeling, and agree. This is a problem with Iron Heroes too, to some extent. Dave, I'm really glad you guys read these threads. It makes me feel much more hopeful that the 'big ticket' concerns of the community will be addressed, even if it's almost a law of physics that not everyone can be pleased all the time. I'm also glad you feel that way. There's a sizable chunk of the community that would be really happy if you could get just a few more WotC people to care about this stuff. It's really helpful when the rules don't actively encourage a world that's just whacky, or makes no sense. [/QUOTE]
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