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General Tabletop Discussion
*Pathfinder & Starfinder
New poison system
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<blockquote data-quote="Kerrick" data-source="post: 4502411" data-attributes="member: 4722"><p>Thanks! I redid the disease system some time back (see <a href="http://shtar.pbwiki.com/f/BPA.zip" target="_blank">here</a>, but I never really messed with poisons because it had been done a couple times - Bastion Press' book (I don't recall the name) was the most notable. I've never really liked the poison system, though - all poisons take effect over the same period of time, have the same DC, etc. Blech. I came up with the idea of doing multiple saves when I was redoing diseases (the second time) and I thought it was interesting enough to write up, which is what ultimately gave me the impetus to redo this.</p><p></p><p> </p><p>It's in the doc. It's got several tables and wasn't really relevant, so I didn't put it in the post itself.</p><p></p><p></p><p>We've got some creation rules in Crimson Scrolls, the 3.5 revision of Crimson Contracts ("we" being my partner Tim Willard and I); I might think about copying them out, since they're OGC anyway, and including them with this. We toyed with the idea of doing our own poisons book awhile back when we were working on CS, but like I said above, it had been done before.</p><p></p><p>Epic poisons aren't so much "save or die" as "fail 5 saves and die". Yes, the DC is high enough that they will most likely be fatal more often than not, but there is a chance, however small, that you can either recover or be healed before then.</p><p></p><p></p><p>Thanks! Take a look over the doc and let me know if you have any more comments.</p></blockquote><p></p>
[QUOTE="Kerrick, post: 4502411, member: 4722"] Thanks! I redid the disease system some time back (see [url=http://shtar.pbwiki.com/f/BPA.zip]here[/url], but I never really messed with poisons because it had been done a couple times - Bastion Press' book (I don't recall the name) was the most notable. I've never really liked the poison system, though - all poisons take effect over the same period of time, have the same DC, etc. Blech. I came up with the idea of doing multiple saves when I was redoing diseases (the second time) and I thought it was interesting enough to write up, which is what ultimately gave me the impetus to redo this. It's in the doc. It's got several tables and wasn't really relevant, so I didn't put it in the post itself. We've got some creation rules in Crimson Scrolls, the 3.5 revision of Crimson Contracts ("we" being my partner Tim Willard and I); I might think about copying them out, since they're OGC anyway, and including them with this. We toyed with the idea of doing our own poisons book awhile back when we were working on CS, but like I said above, it had been done before. Epic poisons aren't so much "save or die" as "fail 5 saves and die". Yes, the DC is high enough that they will most likely be fatal more often than not, but there is a chance, however small, that you can either recover or be healed before then. Thanks! Take a look over the doc and let me know if you have any more comments. [/QUOTE]
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