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New PrC: Crime Boss
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<blockquote data-quote="udalrich" data-source="post: 3678248" data-attributes="member: 53796"><p>Some minor comments and one larger criticism.</p><p></p><p>Prestige classes don't grant x4 skill points at first level. BAB doesn't list iterative attacks, since it's added to the other classes you have and you don't know when the next iterative will appear.</p><p></p><p>The skill list seems short for a class with 6+Int skills. If you don't count craft and profession, there's only 10 class skills. Off the top of my head, I'm not sure what else to add though.</p><p></p><p>It seems unlikely that a PC would take this, since you gain very little that's useful in combat. But for an NPC crime boss who works behind the scenes, it goods.</p><p></p><p>The one serious complaint that I have is Assets. Based on the skill list and abilities, I'd expect anybody taking this to have at least a 14 Charisma, possibly 18-20 or more. Assuming a 10 on the Charisma check (average roll, not taking 10), a 16 charisma means 13 * level * 50 gp = 650 * level gp. At second level, he's getting on average 1300 gp of equipment per day for the cost of rolling a die. At 10th level and a charisma of 22, its 8000 gp per day. It appears the only limits are when the DM says "Your ability doesn't work today", which seems like a good way to generate animosity (if a player took this class). That's a lot of extra money flowing in at no cost.</p><p></p><p>In fact, with a decent charisma, a good power gamer might take two levels of this class just for the free money.</p><p></p><p>Now that I think about it, the lieutenants also seem very strong. Assuming you've got a high enough charisma to the get maximum level cohort, you effectively have a second character of equal ECL. Sure, you need to pay for their stuff, but that's what Assets is for, right? Actually, you have</p><p></p><p>You (ECL)</p><p>First Cohort (ECL)</p><p>Second Cohort (ECL-2)</p><p>First Cohort's Cohort (ECL-2)</p><p>Second Cohort's Cohort (ECL - 4)</p><p></p><p>That's almost a full strength party. You personally aren't the best at combat, but that's what your army is for. I've changed my mind: this is a great munchkin class for PC's. </p><p></p><p>It's probably intended only for an NPC, so the GM can restrain himself from abusing it. But it might just be simpler to dm fiat the the organization exists, and the boss has access to money when he needs it. Frightful presence is the only thing your missing, and a feat with a prerequisite of "GM permission" would solve that.</p></blockquote><p></p>
[QUOTE="udalrich, post: 3678248, member: 53796"] Some minor comments and one larger criticism. Prestige classes don't grant x4 skill points at first level. BAB doesn't list iterative attacks, since it's added to the other classes you have and you don't know when the next iterative will appear. The skill list seems short for a class with 6+Int skills. If you don't count craft and profession, there's only 10 class skills. Off the top of my head, I'm not sure what else to add though. It seems unlikely that a PC would take this, since you gain very little that's useful in combat. But for an NPC crime boss who works behind the scenes, it goods. The one serious complaint that I have is Assets. Based on the skill list and abilities, I'd expect anybody taking this to have at least a 14 Charisma, possibly 18-20 or more. Assuming a 10 on the Charisma check (average roll, not taking 10), a 16 charisma means 13 * level * 50 gp = 650 * level gp. At second level, he's getting on average 1300 gp of equipment per day for the cost of rolling a die. At 10th level and a charisma of 22, its 8000 gp per day. It appears the only limits are when the DM says "Your ability doesn't work today", which seems like a good way to generate animosity (if a player took this class). That's a lot of extra money flowing in at no cost. In fact, with a decent charisma, a good power gamer might take two levels of this class just for the free money. Now that I think about it, the lieutenants also seem very strong. Assuming you've got a high enough charisma to the get maximum level cohort, you effectively have a second character of equal ECL. Sure, you need to pay for their stuff, but that's what Assets is for, right? Actually, you have You (ECL) First Cohort (ECL) Second Cohort (ECL-2) First Cohort's Cohort (ECL-2) Second Cohort's Cohort (ECL - 4) That's almost a full strength party. You personally aren't the best at combat, but that's what your army is for. I've changed my mind: this is a great munchkin class for PC's. It's probably intended only for an NPC, so the GM can restrain himself from abusing it. But it might just be simpler to dm fiat the the organization exists, and the boss has access to money when he needs it. Frightful presence is the only thing your missing, and a feat with a prerequisite of "GM permission" would solve that. [/QUOTE]
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