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New PrC: Kineticist
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<blockquote data-quote="Axelos" data-source="post: 909611" data-attributes="member: 4012"><p>Yeah, I realized later that the prerequisites are far too easy. I think I need to add some kind of skill requirement, so that I can guarantee characters below a certain level cannot take this PrC, but I need to think about what skill or skills would be appropriate. Tumble, perhaps? </p><p></p><p></p><p></p><p>Didn't realize that. Need to think of a different name, then. Of course, with all the different companies and individuals out there coming up with so many hundreds if not thousands of prestige classes, I imagine it's impossible to predict what names will already be in use. </p><p></p><p>As an aside, I'm guessing the Psionic PrC you're talking about is quite different from the PrC here.</p><p></p><p></p><p></p><p>Good point. I should have caught that.</p><p></p><p></p><p></p><p>Yeah, as I said above, I realized this after I posted. Actually, the version we're talking about is a very rough draft, so I expected some issues to pop up. This one's kind of stupid, though--I should have caught it before I posted.</p><p></p><p>I don't want to require a BAB because that would make it so classes with fighter BAB's had the easiest time getting to this PrC, when in fact I think I mostly had the monk and, to a lesser extend, the rogue in mind (though I think it might be a good move, conceptually, for the psychic warrior). That leaves skills, really. So...what skill?</p><p></p><p></p><p></p><p>Spring attack and evasion...good! BAB minimum, I don't like for reasons posted above. Skill ranks I'll think about, but I have to choose the right skill(s).</p><p></p><p></p><p></p><p>Ah...that one I did not miss. Right below the second paragraph, before the requirements, I indicated the hit die: d8. </p><p></p><p></p><p></p><p>I agree about the tumble. I actually did intend this PrC more for monks and rogues than anybody else. Evasion might be a good way to get that. </p><p></p><p>Dropping H/MS would discourage rogues from taking this path, I think. Though the rogue would gain the unique abilities of the class and a better hit die, he would be losing two very important class skills in addition to already losing several skill points per level.</p><p></p><p>On the other hand, I could adjust the PrC a bit to flavor it more for monks, psychic warriors, or even rangers. I dunno.</p><p></p><p></p><p></p><p>Actually, certain enhancement bonuses <em>do</em> stack: a bow's enhancement stacks with an arrow's enhancement, and a suite of chain mail's enhancement stacks with a shield's enhancement. But those are admittedly very different situations; in both, multiple pieces of magical equipment, specifically designed to function together, are at work.</p><p></p><p>I think you're right that enhancement is probably not the best way to go. I do want the bonus to affect both the attack roll and the damage roll, however. Of course, I could just make it an unnamed bonus, which stacks with anything. </p><p></p><p></p><p></p><p>Hmm...unfortunately, I don't know a whole hell of a lot about 3.5. However, I can certainly increase the kinetic point consumption rate. Keep in mind, however, that the character has a high price to pay for this power. He has to allow himself to get hit! The character cannot use any of his abilities until he is hit, and then his power remains directly proportionate to how frequently he is hit. For that reason alone, I can't see making him spend 2 points/round for the haste effect. 1 point per round, yes...2 points, no. </p><p></p><p>On the other hand, you might convince me to raise the threshold, so that he needs more reserve kinetic points before he can use the ability. </p><p></p><p></p><p></p><p>Um...yeah, that works. Great idea!</p></blockquote><p></p>
[QUOTE="Axelos, post: 909611, member: 4012"] Yeah, I realized later that the prerequisites are far too easy. I think I need to add some kind of skill requirement, so that I can guarantee characters below a certain level cannot take this PrC, but I need to think about what skill or skills would be appropriate. Tumble, perhaps? Didn't realize that. Need to think of a different name, then. Of course, with all the different companies and individuals out there coming up with so many hundreds if not thousands of prestige classes, I imagine it's impossible to predict what names will already be in use. As an aside, I'm guessing the Psionic PrC you're talking about is quite different from the PrC here. Good point. I should have caught that. Yeah, as I said above, I realized this after I posted. Actually, the version we're talking about is a very rough draft, so I expected some issues to pop up. This one's kind of stupid, though--I should have caught it before I posted. I don't want to require a BAB because that would make it so classes with fighter BAB's had the easiest time getting to this PrC, when in fact I think I mostly had the monk and, to a lesser extend, the rogue in mind (though I think it might be a good move, conceptually, for the psychic warrior). That leaves skills, really. So...what skill? Spring attack and evasion...good! BAB minimum, I don't like for reasons posted above. Skill ranks I'll think about, but I have to choose the right skill(s). Ah...that one I did not miss. Right below the second paragraph, before the requirements, I indicated the hit die: d8. I agree about the tumble. I actually did intend this PrC more for monks and rogues than anybody else. Evasion might be a good way to get that. Dropping H/MS would discourage rogues from taking this path, I think. Though the rogue would gain the unique abilities of the class and a better hit die, he would be losing two very important class skills in addition to already losing several skill points per level. On the other hand, I could adjust the PrC a bit to flavor it more for monks, psychic warriors, or even rangers. I dunno. Actually, certain enhancement bonuses [i]do[/i] stack: a bow's enhancement stacks with an arrow's enhancement, and a suite of chain mail's enhancement stacks with a shield's enhancement. But those are admittedly very different situations; in both, multiple pieces of magical equipment, specifically designed to function together, are at work. I think you're right that enhancement is probably not the best way to go. I do want the bonus to affect both the attack roll and the damage roll, however. Of course, I could just make it an unnamed bonus, which stacks with anything. Hmm...unfortunately, I don't know a whole hell of a lot about 3.5. However, I can certainly increase the kinetic point consumption rate. Keep in mind, however, that the character has a high price to pay for this power. He has to allow himself to get hit! The character cannot use any of his abilities until he is hit, and then his power remains directly proportionate to how frequently he is hit. For that reason alone, I can't see making him spend 2 points/round for the haste effect. 1 point per round, yes...2 points, no. On the other hand, you might convince me to raise the threshold, so that he needs more reserve kinetic points before he can use the ability. Um...yeah, that works. Great idea! [/QUOTE]
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