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New PrC - Pugilist (Yeah, you've seen em' before, I know...)
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<blockquote data-quote="evolved" data-source="post: 1824819" data-attributes="member: 17368"><p>ok a few things </p><p></p><p>just have a base unarmed damage rating none of this as a monk but no more than xdx</p><p></p><p>as a boxer i've noticed each fighter uses different defensive movements, I think and analyze, while another kid has this wierd intuition, and another just doesn't seem to be affected by anything but the hardest blows while his ddging sucks so maybe a choice between int as a dodge bonus, wis as a misc bonus, and con as a nat armor bonus</p><p></p><p>make reactive strike more useful like make it deal damage one step down and not benefit from the put your back into it ability but let it otherwise be an AoO including counting against AoOs for the turn</p><p></p><p>knock out punch is lame without rapid stunning you can only stun once a round,(and any way if you already stunned him why waste the other two stuns on a round he's already stunned in when you can simply keep him stunned 3 rounds in a row) so the ability is impossible to use since it requieres three stuns how bout one stun and two other hits in the same round</p><p></p><p>next this is a good class up the reqs</p><p></p><p>add </p><p>endurance</p><p>probably best make combat reflexes or stunning fist a req use the other one in the slot for stunning blow</p><p>intimidation 8 ranks</p><p>tumble or or perform (dance) 4 ranks</p></blockquote><p></p>
[QUOTE="evolved, post: 1824819, member: 17368"] ok a few things just have a base unarmed damage rating none of this as a monk but no more than xdx as a boxer i've noticed each fighter uses different defensive movements, I think and analyze, while another kid has this wierd intuition, and another just doesn't seem to be affected by anything but the hardest blows while his ddging sucks so maybe a choice between int as a dodge bonus, wis as a misc bonus, and con as a nat armor bonus make reactive strike more useful like make it deal damage one step down and not benefit from the put your back into it ability but let it otherwise be an AoO including counting against AoOs for the turn knock out punch is lame without rapid stunning you can only stun once a round,(and any way if you already stunned him why waste the other two stuns on a round he's already stunned in when you can simply keep him stunned 3 rounds in a row) so the ability is impossible to use since it requieres three stuns how bout one stun and two other hits in the same round next this is a good class up the reqs add endurance probably best make combat reflexes or stunning fist a req use the other one in the slot for stunning blow intimidation 8 ranks tumble or or perform (dance) 4 ranks [/QUOTE]
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New PrC - Pugilist (Yeah, you've seen em' before, I know...)
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