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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
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New PrC: Selenic Inquisitor!
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<blockquote data-quote="Nifft" data-source="post: 850672" data-attributes="member: 6562"><p><strong>Pretty formatted version:</strong> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><a href="http://klimt.cns.nyu.edu/~fishman/DnD/prc.html#inquisitor" target="_blank">http://klimt.cns.nyu.edu/~fishman/DnD/prc.html#inquisitor</a></p><p></p><p></p><p><strong><u>Inquisitor</u></strong></p><p></p><p>There are those who abuse magic, and the Inquisitors are there to hunt them down.</p><p></p><p><strong>Requirements:</strong></p><ul> <li data-xf-list-type="ul"> Alignment: Any Lawful<br /> </li> <li data-xf-list-type="ul"> Skills: Knowlege(Arcana) 8 ranks, Knowlege(Religion) 8 ranks, Spellcraft 8 ranks, Concentration 8 ranks<br /> </li> <li data-xf-list-type="ul"> Feats: Skill Focus(Concentration), Spell Penetration<br /> </li> <li data-xf-list-type="ul"> Spells: Ability to cast Greater Dispelling as a Cleric, Druid, Sorcerer or Wizard.<br /> </li> <li data-xf-list-type="ul"> Special: If using Cleric levels to gain access, must have the Inquisition Domain.<br /> </li> <li data-xf-list-type="ul"> Special: Must discover and destroy an enemy of the Church of Selene. </li> </ul><p></p><p><strong>Class Benefits:</strong></p><ul> <li data-xf-list-type="ul"> Hit Die: d4<br /> </li> <li data-xf-list-type="ul"> BAB: 1/2 (as Wizard)<br /> </li> <li data-xf-list-type="ul"> Good Saves: Will, Fort<br /> </li> <li data-xf-list-type="ul"> Bad Save: Reflex<br /> </li> <li data-xf-list-type="ul"> Skill Points: 2 + Int bonus/level<br /> </li> <li data-xf-list-type="ul"> Class Skills: Concentration, Intimidate, Knowlege(Any), Ride, Scry, Sense Motive, Spellcraft </li> </ul><p></p><p><strong>Abilities by Level:</strong></p><p>[code][color=white]</p><p>Level BAB Fort Ref Will Spells Special</p><p>1 +0 +2 +0 +2 -- SR 20, Selene's Puissance</p><p>2 +1 +3 +0 +3 +1 Level Selene's Blessing +1</p><p>3 +1 +3 +1 +3 -- SR 22, Immune to Charms</p><p>4 +2 +4 +1 +4 +1 Level Selene's Blessing +2</p><p>5 +2 +4 +1 +4 +1 Level SR 24</p><p>6 +3 +5 +2 +5 -- Selene's Blessing +3, Immune to Compulsions</p><p>7 +3 +5 +2 +5 +1 Level SR 26</p><p>8 +4 +6 +2 +6 -- Selene's Blessing +4, Immune to Posession</p><p>9 +4 +6 +3 +6 +1 Level SR 28</p><p>10 +5 +7 +3 +7 +1 Level SR 30, Selene's Blessing +5, Divine Sight</p><p>[/color]</p><p>[/code]</p><p></p><p><strong>Special Abilities:</strong></p><ul> <li data-xf-list-type="ul"> <u>Spell Resistance</u> (Ex): The Inquisitor gains Spell Resistance at the listed level. This overlaps (does not stack with) any other Spell Resistance.<br /> </li> <li data-xf-list-type="ul"> <u>Selene's Puissance</u> (Su): The Inquisitor adds all Inquisitor levels to her Caster Level for the purposes of penetrating Spell Resistance and for Dispel Magic's Caster Level checks.<br /> </li> <li data-xf-list-type="ul"> <u>Selene's Blessing</u> (Su): The Inquisitor adds this Divine bonus to all Dispel Magic and Spell Penetration checks. This bonus only stacks with the bonus provided by the Inquisition Domain, and the Feats Spell Penetration and Greater Spell Penetration. This bonus is added after the character's level bonus, and so the character's total bonus may exceed the level cap. (Example: a Wiz11/Inq5 casts Dispel Magic. She gains +10 for her Caster Level, and +3 for Selene's Blessing. Her Dispel Magic check is d(20)+13. If she cast Greater Dispelling, her Dispel Magic check would be d(20)+19 -- +16 for level, +3 for Selene's Blessing.)<br /> </li> <li data-xf-list-type="ul"> <u>Immune to Charms</u> (Ex): The Inquisitor's mind becomes shielded from all effects which bear the Charm descriptor.<br /> </li> <li data-xf-list-type="ul"> <u>Immune to Compulsions</u> (Ex): The Inquisitor's mind becomes shielded from all effects which bear the Compulsion descriptor.<br /> </li> <li data-xf-list-type="ul"> <u>Immune to Posession</u> (Ex): The Inquisitor's soul becomes shielded from effects which would trap or displace it, including the spells Magic Jar, Soul Bind, Trap the Soul and a ghost's Malevolance ability. The Inquisitor may still travel to the planes via Astral Projection if she so desires.<br /> </li> <li data-xf-list-type="ul"> <u>Divine Sight</u> (Su): The Inquisitor's True Sight spells penetrate to a range of 240 ft. (instead of the normal 120 ft.).</li> </ul></blockquote><p></p>
[QUOTE="Nifft, post: 850672, member: 6562"] [b]Pretty formatted version:[/b] :) [url]http://klimt.cns.nyu.edu/~fishman/DnD/prc.html#inquisitor[/url] [b][u]Inquisitor[/u][/b] There are those who abuse magic, and the Inquisitors are there to hunt them down. [b]Requirements:[/b] [list] [*] Alignment: Any Lawful [*] Skills: Knowlege(Arcana) 8 ranks, Knowlege(Religion) 8 ranks, Spellcraft 8 ranks, Concentration 8 ranks [*] Feats: Skill Focus(Concentration), Spell Penetration [*] Spells: Ability to cast Greater Dispelling as a Cleric, Druid, Sorcerer or Wizard. [*] Special: If using Cleric levels to gain access, must have the Inquisition Domain. [*] Special: Must discover and destroy an enemy of the Church of Selene. [/list] [b]Class Benefits:[/b] [list] [*] Hit Die: d4 [*] BAB: 1/2 (as Wizard) [*] Good Saves: Will, Fort [*] Bad Save: Reflex [*] Skill Points: 2 + Int bonus/level [*] Class Skills: Concentration, Intimidate, Knowlege(Any), Ride, Scry, Sense Motive, Spellcraft [/list] [b]Abilities by Level:[/b] [code][color=white] Level BAB Fort Ref Will Spells Special 1 +0 +2 +0 +2 -- SR 20, Selene's Puissance 2 +1 +3 +0 +3 +1 Level Selene's Blessing +1 3 +1 +3 +1 +3 -- SR 22, Immune to Charms 4 +2 +4 +1 +4 +1 Level Selene's Blessing +2 5 +2 +4 +1 +4 +1 Level SR 24 6 +3 +5 +2 +5 -- Selene's Blessing +3, Immune to Compulsions 7 +3 +5 +2 +5 +1 Level SR 26 8 +4 +6 +2 +6 -- Selene's Blessing +4, Immune to Posession 9 +4 +6 +3 +6 +1 Level SR 28 10 +5 +7 +3 +7 +1 Level SR 30, Selene's Blessing +5, Divine Sight [/color] [/code] [b]Special Abilities:[/b] [list] [*] [u]Spell Resistance[/u] (Ex): The Inquisitor gains Spell Resistance at the listed level. This overlaps (does not stack with) any other Spell Resistance. [*] [u]Selene's Puissance[/u] (Su): The Inquisitor adds all Inquisitor levels to her Caster Level for the purposes of penetrating Spell Resistance and for Dispel Magic's Caster Level checks. [*] [u]Selene's Blessing[/u] (Su): The Inquisitor adds this Divine bonus to all Dispel Magic and Spell Penetration checks. This bonus only stacks with the bonus provided by the Inquisition Domain, and the Feats Spell Penetration and Greater Spell Penetration. This bonus is added after the character's level bonus, and so the character's total bonus may exceed the level cap. (Example: a Wiz11/Inq5 casts Dispel Magic. She gains +10 for her Caster Level, and +3 for Selene's Blessing. Her Dispel Magic check is d(20)+13. If she cast Greater Dispelling, her Dispel Magic check would be d(20)+19 -- +16 for level, +3 for Selene's Blessing.) [*] [u]Immune to Charms[/u] (Ex): The Inquisitor's mind becomes shielded from all effects which bear the Charm descriptor. [*] [u]Immune to Compulsions[/u] (Ex): The Inquisitor's mind becomes shielded from all effects which bear the Compulsion descriptor. [*] [u]Immune to Posession[/u] (Ex): The Inquisitor's soul becomes shielded from effects which would trap or displace it, including the spells Magic Jar, Soul Bind, Trap the Soul and a ghost's Malevolance ability. The Inquisitor may still travel to the planes via Astral Projection if she so desires. [*] [u]Divine Sight[/u] (Su): The Inquisitor's True Sight spells penetrate to a range of 240 ft. (instead of the normal 120 ft.). [/list] [/QUOTE]
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