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Community
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New Prestige Class -- Sphere Savant -- Updated!
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<blockquote data-quote="Aluvial" data-source="post: 1963035" data-attributes="member: 6862"><p>Well 5th level incantations/spell level. That puts a wizard a 9th level...</p><p> </p><p></p><p>I'm going to drop this requirement in favor of others. To make him lost class features is a big pain...</p><p> </p><p></p><p>I like the Knowledge (geometry) because it lends itself to some interesting aspects. Basically, it is one of the big cost requirements to get in the class. I should be able to easily come up with some ideas for what the skill can do for you... probably would give a bonus to Profession (engineering), and even help with Dwarves finding stonework traps.</p><p> </p><p>As for Skill Focus (Knowledge (geometry)), it would justify some of the stronger powers I wanted to introduce, but it is just too much. Sculpt Spell is a much better way to limit a caster. That feat might have its own Pre-requisite...? </p><p> </p><p>Your third suggestion spell focus (spherical spells) could be a requirement, but, like you said, it would take some doing to work it into the existing 3.5 system. Therefore, no. Good idea though for my homebrew...</p><p> </p><p> </p><p></p><p>Actually I was suprised to find plenty of spells in the Wizards produced books. There are:</p><p>1--0 level</p><p>6--1st level</p><p>4--2nd level</p><p>5--3rd level</p><p>14--4th level</p><p>4--5th level</p><p>4--6th level (+1 in Spells and Spellcraft)</p><p>4--7th level</p><p>4--8th level</p><p>5--9th level</p><p> </p><p>I also plan on making a couple up and putting that in a book that would go with the prestige class. Basically a few spells that go into that 2nd level spellbook. Again, sorcerers would get the shaft...</p><p> </p><p></p><p>These are ideas that I kicked around also.... but I'm not sure if I would implement them. One could definitely take the place of my 5th level special... </p><p> </p><p> </p><p></p><p>This essentially wouldn't do the sorcerer any good. But I'm not sure if I care about that particular aspect of it. It is a small ability for the class and it gives the class a role-playing/monetary benefit. It's a nice break from the front loading a lot of the Prestige Classes I've seen give.</p><p> </p><p> </p><p></p><p>Good idea, consider it added. Lot of other classes give similar benefits.</p><p> </p><p> </p><p></p><p>I was going to make it a Item Creation or Metamagic feat, but I really liked the idea of limiting it to one. Too many options makes it too much. I do think that Wizards deserve a bonus Metamagic everynow and again. This gives the class one less than Wizards who pick up levels 10 though 20 and effectively pushes the next bonus to 14th level.</p><p> </p><p> </p><p></p><p>This is a good point, but I really liked where this was heading. Both suggestions, the Sphere of Annihilation and the Sphere of Ultimate Destruction are nasty.</p><p> </p><p>If I give the Annihilation, I would have to give it a Fort Save. The sphere control rules are just too cool to pass up for this final feature. Besides, limiting it to once a month makes it an uncommon occurance. Perhaps I could also make a full round to summon, and have it last 10 rounds, one for each level of Sphere Savant.</p><p> </p><p>If I go the other route, it is almost as bad. It is basically a sphere of disintegration that does 2d6 per level. That's going to be 38 to 40 d6 at this guys level. A save drops that to 5d6. I would want to reintroduce the Sphere of Annihilation movement rules to it though...</p><p> </p><p>As for quickened casting of the spherical spells, that's also a good idea. I just thought I'd match the deadliness of other 10 level prestige class powers with the Sphere of Annihilation.</p><p> </p><p></p><p>Thanks for the input. I'm going to revise and post the new suggested class up real soon!</p><p> </p><p>Aluvial</p></blockquote><p></p>
[QUOTE="Aluvial, post: 1963035, member: 6862"] Well 5th level incantations/spell level. That puts a wizard a 9th level... I'm going to drop this requirement in favor of others. To make him lost class features is a big pain... I like the Knowledge (geometry) because it lends itself to some interesting aspects. Basically, it is one of the big cost requirements to get in the class. I should be able to easily come up with some ideas for what the skill can do for you... probably would give a bonus to Profession (engineering), and even help with Dwarves finding stonework traps. As for Skill Focus (Knowledge (geometry)), it would justify some of the stronger powers I wanted to introduce, but it is just too much. Sculpt Spell is a much better way to limit a caster. That feat might have its own Pre-requisite...? Your third suggestion spell focus (spherical spells) could be a requirement, but, like you said, it would take some doing to work it into the existing 3.5 system. Therefore, no. Good idea though for my homebrew... Actually I was suprised to find plenty of spells in the Wizards produced books. There are: 1--0 level 6--1st level 4--2nd level 5--3rd level 14--4th level 4--5th level 4--6th level (+1 in Spells and Spellcraft) 4--7th level 4--8th level 5--9th level I also plan on making a couple up and putting that in a book that would go with the prestige class. Basically a few spells that go into that 2nd level spellbook. Again, sorcerers would get the shaft... These are ideas that I kicked around also.... but I'm not sure if I would implement them. One could definitely take the place of my 5th level special... This essentially wouldn't do the sorcerer any good. But I'm not sure if I care about that particular aspect of it. It is a small ability for the class and it gives the class a role-playing/monetary benefit. It's a nice break from the front loading a lot of the Prestige Classes I've seen give. Good idea, consider it added. Lot of other classes give similar benefits. I was going to make it a Item Creation or Metamagic feat, but I really liked the idea of limiting it to one. Too many options makes it too much. I do think that Wizards deserve a bonus Metamagic everynow and again. This gives the class one less than Wizards who pick up levels 10 though 20 and effectively pushes the next bonus to 14th level. This is a good point, but I really liked where this was heading. Both suggestions, the Sphere of Annihilation and the Sphere of Ultimate Destruction are nasty. If I give the Annihilation, I would have to give it a Fort Save. The sphere control rules are just too cool to pass up for this final feature. Besides, limiting it to once a month makes it an uncommon occurance. Perhaps I could also make a full round to summon, and have it last 10 rounds, one for each level of Sphere Savant. If I go the other route, it is almost as bad. It is basically a sphere of disintegration that does 2d6 per level. That's going to be 38 to 40 d6 at this guys level. A save drops that to 5d6. I would want to reintroduce the Sphere of Annihilation movement rules to it though... As for quickened casting of the spherical spells, that's also a good idea. I just thought I'd match the deadliness of other 10 level prestige class powers with the Sphere of Annihilation. Thanks for the input. I'm going to revise and post the new suggested class up real soon! Aluvial [/QUOTE]
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