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*Pathfinder & Starfinder
New Prestige Class: Yellow-Bellied Coward
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<blockquote data-quote="ivocaliban" data-source="post: 3280921" data-attributes="member: 17596"><p>I can't leave this class alone! *heh* I like some of your changes, too, Sigurd. Particularly the "Special" requirement and the removal of Improved Bull Rush. It's lead me to this:</p><p></p><p></p><p>Prerequisites:</p><p>Alignment: Any non-lawful.</p><p>Base Attack Bonus: +4</p><p>Skills: Bluff (4 ranks), Escape Artist (4 ranks), Hide (2 ranks)</p><p>Feats: Dodge, Mobility, Run</p><p>Special: The character must be susceptible to fear and fear-based attacks.</p><p>Special: Must have run from a battle in which a friend died.</p><p></p><p></p><p></p><p>[CODE]LV BAB Fort Ref Will Special</p><p>1 +0 +0 +2 +0 Run Away!, Panic Attack 1/day, Skittish</p><p>2 +1 +0 +3 +0 Get ‘Em Off Me!, Distract Opponent </p><p>3 +1 +1 +3 +1 Panic Attack 2/day, Fast Movement +10, Hasty Retreat</p><p>4 +2 +1 +4 +1 Slippery Fighter, Lucky Bastard</p><p>5 +2 +1 +4 +1 Panic Attack 3/day, Fast Movement +20, Left For Dead[/CODE]</p><p></p><p></p><p>1. I really can't get the prerequisites quite where I want them. No matter how I tweak it a fighter/rogue combination can gain access to the PrC before a pure rogue or pure fighter: At BAB back to +4 would mean the fighter 8, rogue 6, fighter 4/rogue 1 could gain access. Swashbuckler can gain access at level 4. It still doesn't quite fit my concept of a coward to have his entry to this PrC dependant on a BAB equal to the requirements for a Dread Pirate or a Vigilante. I'm thinking of adding Evasion as a requirement. (Sorry, trav!) </p><p></p><p>2. Added Mobility as prerequisite feat.</p><p></p><p>2. Changed the BAB to that of a wizard. </p><p></p><p>3. Thanks to Tonguez I'm stealing the Poltroon's "Diversion" ability and changing it to:</p><p></p><p>Distract Opponent (Ex): At 2nd level the Yellowbellied Coward has learned the subtle art of distraction and can momentarily divert the attention of a single foe. First, the Yellowbellied Coward must choose an opponent no further than 10 feet away from his current position. Then, as a swift action the Yellowbellied Coward must succeed on an Bluff check opposed by his opponent's Sense Motive check. If successful, the chosen foe can make no attacks or threatening actions against the Yellowbellied Coward for the remainder of the round. If the Yellowbellied Coward chooses to attack or make a threatening action against an opponent distracted in this manner, the effect ends immediately. The Yellowbellied Coward can use this ability once per day. This ability has no affect on creatures with an Intelligence score of 2 or less.</p><p></p><p>4. Broke up Improved Speed to be like the Monk ability. Changed the name to Fast Movement. (Thanks again, Tonguez!)</p><p></p><p>5. I changed Slippery Retreat to Hasty Retreat because it requires you to be moving at your maximum run speed and I just liked the sound of it.</p><p></p><p>6. Moved Lucky Bastard (Luck domain version) to 4th level. I also removed Improved Bull Rush feat. I know you don't want this to be a rogue class, but I still think Tumble is more appropriate for cowardly types than Bull Rush. No matter how you crack it this class ends up being best (or at least easiest) for a fighter/rogue character.</p></blockquote><p></p>
[QUOTE="ivocaliban, post: 3280921, member: 17596"] I can't leave this class alone! *heh* I like some of your changes, too, Sigurd. Particularly the "Special" requirement and the removal of Improved Bull Rush. It's lead me to this: Prerequisites: Alignment: Any non-lawful. Base Attack Bonus: +4 Skills: Bluff (4 ranks), Escape Artist (4 ranks), Hide (2 ranks) Feats: Dodge, Mobility, Run Special: The character must be susceptible to fear and fear-based attacks. Special: Must have run from a battle in which a friend died. [CODE]LV BAB Fort Ref Will Special 1 +0 +0 +2 +0 Run Away!, Panic Attack 1/day, Skittish 2 +1 +0 +3 +0 Get ‘Em Off Me!, Distract Opponent 3 +1 +1 +3 +1 Panic Attack 2/day, Fast Movement +10, Hasty Retreat 4 +2 +1 +4 +1 Slippery Fighter, Lucky Bastard 5 +2 +1 +4 +1 Panic Attack 3/day, Fast Movement +20, Left For Dead[/CODE] 1. I really can't get the prerequisites quite where I want them. No matter how I tweak it a fighter/rogue combination can gain access to the PrC before a pure rogue or pure fighter: At BAB back to +4 would mean the fighter 8, rogue 6, fighter 4/rogue 1 could gain access. Swashbuckler can gain access at level 4. It still doesn't quite fit my concept of a coward to have his entry to this PrC dependant on a BAB equal to the requirements for a Dread Pirate or a Vigilante. I'm thinking of adding Evasion as a requirement. (Sorry, trav!) 2. Added Mobility as prerequisite feat. 2. Changed the BAB to that of a wizard. 3. Thanks to Tonguez I'm stealing the Poltroon's "Diversion" ability and changing it to: Distract Opponent (Ex): At 2nd level the Yellowbellied Coward has learned the subtle art of distraction and can momentarily divert the attention of a single foe. First, the Yellowbellied Coward must choose an opponent no further than 10 feet away from his current position. Then, as a swift action the Yellowbellied Coward must succeed on an Bluff check opposed by his opponent's Sense Motive check. If successful, the chosen foe can make no attacks or threatening actions against the Yellowbellied Coward for the remainder of the round. If the Yellowbellied Coward chooses to attack or make a threatening action against an opponent distracted in this manner, the effect ends immediately. The Yellowbellied Coward can use this ability once per day. This ability has no affect on creatures with an Intelligence score of 2 or less. 4. Broke up Improved Speed to be like the Monk ability. Changed the name to Fast Movement. (Thanks again, Tonguez!) 5. I changed Slippery Retreat to Hasty Retreat because it requires you to be moving at your maximum run speed and I just liked the sound of it. 6. Moved Lucky Bastard (Luck domain version) to 4th level. I also removed Improved Bull Rush feat. I know you don't want this to be a rogue class, but I still think Tumble is more appropriate for cowardly types than Bull Rush. No matter how you crack it this class ends up being best (or at least easiest) for a fighter/rogue character. [/QUOTE]
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New Prestige Class: Yellow-Bellied Coward
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