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<blockquote data-quote="Saeviomagy" data-source="post: 916473" data-attributes="member: 5890"><p>When combined with 'critical shot' it makes combat far, far more deadly.</p><p></p><p>I agree entirely. One-shot-one-kill isn't really suited to d20 modern, especially when it's as simple as taking -8 to your to-hit roll. I'd almost guarantee that players will avoid taking this class as long as that means that I won't give it to NPC's. To me that stinks of a lack of balance.</p><p></p><p>I would have far, far preferred sneak attack mechanics to the ones which were presented. More damage is infinitely preferable to save-or-die.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 916473, member: 5890"] When combined with 'critical shot' it makes combat far, far more deadly. I agree entirely. One-shot-one-kill isn't really suited to d20 modern, especially when it's as simple as taking -8 to your to-hit roll. I'd almost guarantee that players will avoid taking this class as long as that means that I won't give it to NPC's. To me that stinks of a lack of balance. I would have far, far preferred sneak attack mechanics to the ones which were presented. More damage is infinitely preferable to save-or-die. [/QUOTE]
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