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New Prestige Race (and new format!) - Flame Freak
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<blockquote data-quote="kreynolds" data-source="post: 758739" data-attributes="member: 2829"><p><strong>Re: Intersting...</strong></p><p></p><p></p><p></p><p>Yes. It gets two good saves, a cleric's hit die, a fighter's skill points, and a cleric's base attack bonus. It was designed that way from the ground up.</p><p></p><p></p><p></p><p>There isn't supposed to be, much like there isn't much to benefit the mage with any other prestige class designed for warrior types.</p><p></p><p></p><p></p><p>More than likely, and I'd recommend it as well.</p><p></p><p></p><p></p><p>It's not steep at all. It is completely designed with the fire genasi in mind (which is what prestige classes are meant to do). You'll also note that the fire genasi's favored class is fighter, so the fire genasi is even designed as a warrior type race. This prestige race merely supplements that.</p><p></p><p></p><p></p><p>Fire genasi do not become immune to fire. They don't even get Fire Resistance (though tieflings do, strangely enough). The only thing they get is a maximum of +5 to saves against fire spells and effects. That's certainly not immunity. There are ways around it.</p><p></p><p></p><p></p><p>They always lose a level of advancement, no matter what class, prestige class, or prestige race they take.</p><p></p><p></p><p></p><p>You can't compare it to a fighter. It wasn't designed that way. It was more based off the cleric and bard.</p><p></p><p>Also, the burn DC isn't low at all. Because it is a warrior type prestige race, characters most likely to enter this prestige race will have good Constitution scores. The higher your constitution score, the higher the save DC. Take a 14th level fighter/flame freak (4 fighter/10 flame freak - ECL 15) with a Constitution of 18. The save DC would be 21 (10 + 7 + 4). Now, compare that to a 15th level wizard with an Intelligence of 18. The highest level spell he can cast is 8th level. The save DC for a 8th level spell from that wizard would be 22 (10 + 8 + 4). You also need to take into account that any increase to Constitution will result in a higher save DC, just like any increase to Intelligence will result in a higher save DC for a wizard.</p><p></p><p>How is that low?</p><p></p><p></p><p></p><p>I'm not sure why though.</p><p></p><p></p><p></p><p>I thought about that initially, but decided against it. This prestige race isn't about knowing your kind. Its about knowing yourself. All the power you get comes from within you, so the idea is that its already there inside you. You just need to get to it.</p><p></p><p></p><p></p><p>A skill requirement doesn't equal a fighter's base attack bonus though. Check out the fighter. He gets a fighter's base attack bonus, the same skill points, only one good save, and aside from that, the only other things he gets are bonus feats. So, if I gave this prestige race a fighter's base attack bonus, then the special abilities gained throughout the 10 levels would need to closely match the relative power and gain you get from a feat.</p><p></p><p>Spellcasters, such as clerics and wizards, get more power from their special abilities (spells), and because of that, they get a slower base attack bonus increase. This is done so to offset their spells. If you give clerics or wizards a better base attack bonus, you would need to take away a good portion of their spells, reducing a cleric's spellcasting abilities roughly equal to a ranger, and a wizard's spellcasting abilities roughly equal to a cleric's or bard's.</p><p></p><p>A skill requirement doesn't offset that at all. Don't get me wrong though. Having such a skill requirement isn't a bad thing, and though I wouldn't require it anyway, neither would I give anything more because of it.</p><p></p><p></p><p></p><p>That's not a bad idea, actually. I might drop Jump and Swim for that.</p><p></p><p></p><p></p><p><strong>Race.</strong> Not class. It's an important distinction. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p></p><p></p><p></p><p>Thanks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> However, I think you should take a closer look at the fighter, cleric, and bard. You should be then be able to see why the BAB, hit die, saves, skills, and special abilities have been structured the way they are.</p></blockquote><p></p>
[QUOTE="kreynolds, post: 758739, member: 2829"] [b]Re: Intersting...[/b] Yes. It gets two good saves, a cleric's hit die, a fighter's skill points, and a cleric's base attack bonus. It was designed that way from the ground up. There isn't supposed to be, much like there isn't much to benefit the mage with any other prestige class designed for warrior types. More than likely, and I'd recommend it as well. It's not steep at all. It is completely designed with the fire genasi in mind (which is what prestige classes are meant to do). You'll also note that the fire genasi's favored class is fighter, so the fire genasi is even designed as a warrior type race. This prestige race merely supplements that. Fire genasi do not become immune to fire. They don't even get Fire Resistance (though tieflings do, strangely enough). The only thing they get is a maximum of +5 to saves against fire spells and effects. That's certainly not immunity. There are ways around it. They always lose a level of advancement, no matter what class, prestige class, or prestige race they take. You can't compare it to a fighter. It wasn't designed that way. It was more based off the cleric and bard. Also, the burn DC isn't low at all. Because it is a warrior type prestige race, characters most likely to enter this prestige race will have good Constitution scores. The higher your constitution score, the higher the save DC. Take a 14th level fighter/flame freak (4 fighter/10 flame freak - ECL 15) with a Constitution of 18. The save DC would be 21 (10 + 7 + 4). Now, compare that to a 15th level wizard with an Intelligence of 18. The highest level spell he can cast is 8th level. The save DC for a 8th level spell from that wizard would be 22 (10 + 8 + 4). You also need to take into account that any increase to Constitution will result in a higher save DC, just like any increase to Intelligence will result in a higher save DC for a wizard. How is that low? I'm not sure why though. I thought about that initially, but decided against it. This prestige race isn't about knowing your kind. Its about knowing yourself. All the power you get comes from within you, so the idea is that its already there inside you. You just need to get to it. A skill requirement doesn't equal a fighter's base attack bonus though. Check out the fighter. He gets a fighter's base attack bonus, the same skill points, only one good save, and aside from that, the only other things he gets are bonus feats. So, if I gave this prestige race a fighter's base attack bonus, then the special abilities gained throughout the 10 levels would need to closely match the relative power and gain you get from a feat. Spellcasters, such as clerics and wizards, get more power from their special abilities (spells), and because of that, they get a slower base attack bonus increase. This is done so to offset their spells. If you give clerics or wizards a better base attack bonus, you would need to take away a good portion of their spells, reducing a cleric's spellcasting abilities roughly equal to a ranger, and a wizard's spellcasting abilities roughly equal to a cleric's or bard's. A skill requirement doesn't offset that at all. Don't get me wrong though. Having such a skill requirement isn't a bad thing, and though I wouldn't require it anyway, neither would I give anything more because of it. That's not a bad idea, actually. I might drop Jump and Swim for that. [b]Race.[/b] Not class. It's an important distinction. :cool: Thanks. :) However, I think you should take a closer look at the fighter, cleric, and bard. You should be then be able to see why the BAB, hit die, saves, skills, and special abilities have been structured the way they are. [/QUOTE]
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