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*Dungeons & Dragons
New Psion update, Dungeons and Dragons Unearthed Arcana
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9769161" data-attributes="member: 6802378"><p>Now I would like to suggest the return of "Dimensional Screen" from "the Will and the Way" pag 81. It is an interesting power more useful in settings where firearms could be used.</p><p></p><p>If the future psion has got only three subclasses, where will the other three appear?</p><p></p><p>We should allow space for optional rules, for example spending spell slots to be turned into power points. The power balance wouldn't be balance because you are spending higher-level spells to cast more lower-level powers.</p><p></p><p>The playtesters should face a murder-mystery game where the murderer is an infiltrated psion. Then we would notice the level of menace of a "spirit-spellcaster" who doesn't need somatic or verbal components. And the playtesters also should face an encounter where the PCs suffer an ambush by "lurks" (rogues with psionic powers, a class from 3.5 complete psionic) hidden in the shadows. Then you will miss the "displays" to know where the enemy psion is attacking from.</p><p></p><p>Fraals should be a psionic PC specie because other creatures from Star Frontiers or Alternity/Star*Drive were adapted into D&D.</p><p></p><p>I suspect this time in 5e the psions will suffer a great influence from Asian fantasy fiction about "cultivators".</p><p></p><p>I liked some ideas from Incarnum and 3.5 Tome of Battle but the experencie can teach us how we can do it better. The first step to reintroduce the martial maneuvers (almost at-will powers, you have to do special action to reload them) could be a spell that lasts one encounter, where you can use the martial maneuver again after being spent with only the action of reload. Maybe the crusader only need a Concentration check to reload. Maybe this time the crusader would be a paladin subclass or even with a different name. The martial scripts could be used by all the rest of classes. It would need reload but it would last one encounter and not only one attack. </p><p></p><p>The incarnum would need more playtesting and feedback. I imagine a shaman summoning her totem spirit and using essence points to "unlock" mutations or extra powers, for example natural weapons or a better armour, a different energy attack or a middle-ranged attack. This monster ally would work more like a "soulspark" with steroids. The incarnate like a incarnum paladin subclass could be possible. I imagine the soulborn class like "my soul now is linked to a legendary spirit, now I am her chosen champion and you are going to suffer her wrath". It wouldn't be like warlocks' patrons but the legendary spirity giving a "magictek ectoplasmatic exosuit" for players who want their PCs be like "Christmas trees" (all the body slots full of magic items).</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9769161, member: 6802378"] Now I would like to suggest the return of "Dimensional Screen" from "the Will and the Way" pag 81. It is an interesting power more useful in settings where firearms could be used. If the future psion has got only three subclasses, where will the other three appear? We should allow space for optional rules, for example spending spell slots to be turned into power points. The power balance wouldn't be balance because you are spending higher-level spells to cast more lower-level powers. The playtesters should face a murder-mystery game where the murderer is an infiltrated psion. Then we would notice the level of menace of a "spirit-spellcaster" who doesn't need somatic or verbal components. And the playtesters also should face an encounter where the PCs suffer an ambush by "lurks" (rogues with psionic powers, a class from 3.5 complete psionic) hidden in the shadows. Then you will miss the "displays" to know where the enemy psion is attacking from. Fraals should be a psionic PC specie because other creatures from Star Frontiers or Alternity/Star*Drive were adapted into D&D. I suspect this time in 5e the psions will suffer a great influence from Asian fantasy fiction about "cultivators". I liked some ideas from Incarnum and 3.5 Tome of Battle but the experencie can teach us how we can do it better. The first step to reintroduce the martial maneuvers (almost at-will powers, you have to do special action to reload them) could be a spell that lasts one encounter, where you can use the martial maneuver again after being spent with only the action of reload. Maybe the crusader only need a Concentration check to reload. Maybe this time the crusader would be a paladin subclass or even with a different name. The martial scripts could be used by all the rest of classes. It would need reload but it would last one encounter and not only one attack. The incarnum would need more playtesting and feedback. I imagine a shaman summoning her totem spirit and using essence points to "unlock" mutations or extra powers, for example natural weapons or a better armour, a different energy attack or a middle-ranged attack. This monster ally would work more like a "soulspark" with steroids. The incarnate like a incarnum paladin subclass could be possible. I imagine the soulborn class like "my soul now is linked to a legendary spirit, now I am her chosen champion and you are going to suffer her wrath". It wouldn't be like warlocks' patrons but the legendary spirity giving a "magictek ectoplasmatic exosuit" for players who want their PCs be like "Christmas trees" (all the body slots full of magic items). [/QUOTE]
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