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New Psion update, Dungeons and Dragons Unearthed Arcana
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<blockquote data-quote="Neonchameleon" data-source="post: 9771533" data-attributes="member: 87792"><p>In the case of Eberron, of course, psionics are largely connected to Quori who are explicitly evil Outsiders (aberrations in all 5e statblocks I've found). To quote from the Eberron Wiki:</p><p style="margin-left: 20px"><em>The most notable psionicists belong to the powerful <a href="https://eberron.fandom.com/wiki/Illithid" target="_blank">illithid</a> race (which has earned the nickname "mind flayers" due to its considerable psionic powers, and appetite for brain matter), possessed of a communal intelligence.</em></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>Few members of any other race besides <a href="https://eberron.fandom.com/wiki/Aboleths" target="_blank">aboleths</a>, <a href="https://eberron.fandom.com/wiki/Inspired" target="_blank">inspired</a> and their <a href="https://eberron.fandom.com/wiki/Quori" target="_blank">quori</a> masters, and <a href="https://eberron.fandom.com/wiki/Kalashtar" target="_blank">kalashtar</a> are psionicists.</em></p><p></p><p>And if we look at the actual text of the Aberrant Mind or GOOlock in 5e we don't find that the Far Realms are actually essential. Cthulhu may be a suggested GOOlock patron - but so are Tharizdun and Ghaunadar. The nightmarish manipulable realm full of evil outsiders/aberrations of Dal Quor works just as well as the Far Realms for Aberrant Minds both mechanically and thematically for 5e and Aboleths are explicitly called out as a potential source of power for Aberrant Minds. So yes, Eberron psionics aren't bloodless and non-creepy and non-tentacly; they are full of horror and are entirely mechanically and thematically in line with existing 5e psionics. </p><p></p><p>As for Dark Sun? You mean the land of cannibal halflings and slavery, and where there are no gods and arcane magic literally leeches the life out of the earth? When your goal is horror there's no need to add horror tropes to mind controllers. So yes Dark Sun is here, as everywhere else, different and the horror is much more naked.</p><p></p><p>So your argument here is "Dark Sun does things differently from D&D norms". Which ... wasn't that part of the <em>point</em> of Dark Sun?</p><p></p><p>And no it's not "I can't accept telepathy without tentacles" but "strong telepaths are inherently horrifying and should be treated as such rather than everyone pretending that mind control is just peachy and neutral".</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 9771533, member: 87792"] In the case of Eberron, of course, psionics are largely connected to Quori who are explicitly evil Outsiders (aberrations in all 5e statblocks I've found). To quote from the Eberron Wiki: [INDENT][I]The most notable psionicists belong to the powerful [URL='https://eberron.fandom.com/wiki/Illithid']illithid[/URL] race (which has earned the nickname "mind flayers" due to its considerable psionic powers, and appetite for brain matter), possessed of a communal intelligence.[/I][/INDENT] [INDENT][I][/I][/INDENT] [INDENT][I]Few members of any other race besides [URL='https://eberron.fandom.com/wiki/Aboleths']aboleths[/URL], [URL='https://eberron.fandom.com/wiki/Inspired']inspired[/URL] and their [URL='https://eberron.fandom.com/wiki/Quori']quori[/URL] masters, and [URL='https://eberron.fandom.com/wiki/Kalashtar']kalashtar[/URL] are psionicists.[/I][/INDENT] And if we look at the actual text of the Aberrant Mind or GOOlock in 5e we don't find that the Far Realms are actually essential. Cthulhu may be a suggested GOOlock patron - but so are Tharizdun and Ghaunadar. The nightmarish manipulable realm full of evil outsiders/aberrations of Dal Quor works just as well as the Far Realms for Aberrant Minds both mechanically and thematically for 5e and Aboleths are explicitly called out as a potential source of power for Aberrant Minds. So yes, Eberron psionics aren't bloodless and non-creepy and non-tentacly; they are full of horror and are entirely mechanically and thematically in line with existing 5e psionics. As for Dark Sun? You mean the land of cannibal halflings and slavery, and where there are no gods and arcane magic literally leeches the life out of the earth? When your goal is horror there's no need to add horror tropes to mind controllers. So yes Dark Sun is here, as everywhere else, different and the horror is much more naked. So your argument here is "Dark Sun does things differently from D&D norms". Which ... wasn't that part of the [I]point[/I] of Dark Sun? And no it's not "I can't accept telepathy without tentacles" but "strong telepaths are inherently horrifying and should be treated as such rather than everyone pretending that mind control is just peachy and neutral". [/QUOTE]
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