Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New Psionic PrC: Chain Dancer
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Seule" data-source="post: 372907" data-attributes="member: 407"><p>Chain Dancer</p><p></p><p>The Chain Dancer is loosely based on the Blade Dancer from Oriental Adventures. I’ve modified it to use a Spiked Chain and psionics for a Psychic Warrior in my game, but I’ve tried to keep the basic flavour of the PrC: a maneuverable warrior who can enhance his weapon in combat. Please let me know what you think balance and flavour wise both.</p><p></p><p>Hit Die: d8</p><p></p><p>Requirements: </p><p>Base Attack Bonus: +6</p><p>Skills: Jump 12 ranks, Perform 1 rank (dance), Tumble 8 ranks</p><p>Feats: Mental Leap, Power Attack, Psionic Weapon, Exotic Weapon Proficiency: Spiked Chain</p><p>Powers: Ability to manifest psionic powers</p><p>Special: Ability to wield a spiked chain, which requires size of at least Medium.</p><p></p><p>Class Skills</p><p>The Chain Dancer’s class skills (and the key ability for each skill) are Autohypnosis (Wis), Balance (Dex), Craft (Int), Escape Artist (Dex), Jump (Str), Perform (Cha), Profession (Wis), and Tumble (Dex). See Chapter 4: Skills in the Player's Handbook for skill descriptions.</p><p>Skill Points at Each Level: 2 + Int modifier.</p><p></p><p>Table: The Chain Dancer</p><p>Class</p><p>Level Special Abilities</p><p>1st Acrobatics (+4), fast movement</p><p>2nd Imbue chain I, leap of the clouds</p><p>3rd </p><p>4th Ride the wind, fast movement</p><p>5th Acrobatics (+8)</p><p>6th Imbue chain II</p><p>7th Fast movement</p><p>8th </p><p>9th Acrobatics (+12)</p><p>10th Imbue chain III, fast movement</p><p></p><p>BAB: 1/level (as fighter)</p><p>Fort Saves: Low</p><p>Ref Saves: High</p><p>Will Saves: Low</p><p></p><p>Class Features</p><p>The following are class features of the Chain Dancer</p><p></p><p>Weapon and Armour Proficiency: Chain dancers are proficient with no new weapons and light armor. A chain dancer who wears medium or heavy armor, or carries a medium or heavy load, cannot use any of his special abilities except for imbue chain. All Chain Dancer abilities require the character to be wielding a spiked chain to use.</p><p></p><p>Acrobatics (Su): a 1st level chain dancer gains a +4 competence bonus on Balance, Jump and Tumble checks. At 5th level, this bonus increases to +8, and at 9th level it is +12. In addition, a chain dancer can always choose to take 10 on a Balance, Jump or Tumble check, even when circumstances would normally prevent him from doing so.</p><p></p><p>Leap of the Clouds (Su): As the Player's Handbook Monk ability.</p><p></p><p>Fast Movement (Su): A chain dancer moves faster than normal. A dwarven chain dancer moves more slowly than other chain dancers, as shown on the table below:</p><p>Chain Dancer Base Speed</p><p>Level 20 ft. 30 ft.</p><p>1st-3rd +5 ft. +10 ft.</p><p>4th-6th +15 ft. +20 ft.</p><p>7th-9th +20 ft. +30 ft.</p><p>10th +30 ft. +40 ft.</p><p></p><p>Imbue Chain I (Su): At 2nd level, a chain dancer can temporarily imbue his chain to achieve a specific effect. The effect lasts 1 minute/level, and the chain dancer can choose from the following special abilities to bestow on his blade: charged, dissipater, parrying, shock, or sundering.</p><p></p><p>Ride the Wind (Sp): A Chain Dancer of 4th level or higher can use air walk as a spell-like ability once per day.</p><p></p><p>Acrobatic Attack (Ex): As the Duelist special ability in Sword and Fist.</p><p></p><p>Imbue Chain II (Su): At 6th level, a chain dancer can choose from the following abilities to bestow on his spiked chain: bane (choose type of creature), body feeder, mind feeder, shocking burst or wounding. Alternatively, he can add two imbue chain I abilities to his chain, either simultaneously or separately.</p><p></p><p>Imbue Chain III (Su): At 10th level, a chain dancer can choose from the following abilities to bestow on his spiked chain: flying, mindcrusher, soul feeder, speed. Alternatively, he can add three imbue chain I abilities to his chain, or one imbue chain I and one imbue chain II ability, either simultaneously or separately. </p><p>(Flying can be found in Oriental Adventures. Basically, the weapon flies through the air, and can pull the wielder).</p><p></p><p></p><p> --Seule</p></blockquote><p></p>
[QUOTE="Seule, post: 372907, member: 407"] Chain Dancer The Chain Dancer is loosely based on the Blade Dancer from Oriental Adventures. I’ve modified it to use a Spiked Chain and psionics for a Psychic Warrior in my game, but I’ve tried to keep the basic flavour of the PrC: a maneuverable warrior who can enhance his weapon in combat. Please let me know what you think balance and flavour wise both. Hit Die: d8 Requirements: Base Attack Bonus: +6 Skills: Jump 12 ranks, Perform 1 rank (dance), Tumble 8 ranks Feats: Mental Leap, Power Attack, Psionic Weapon, Exotic Weapon Proficiency: Spiked Chain Powers: Ability to manifest psionic powers Special: Ability to wield a spiked chain, which requires size of at least Medium. Class Skills The Chain Dancer’s class skills (and the key ability for each skill) are Autohypnosis (Wis), Balance (Dex), Craft (Int), Escape Artist (Dex), Jump (Str), Perform (Cha), Profession (Wis), and Tumble (Dex). See Chapter 4: Skills in the Player's Handbook for skill descriptions. Skill Points at Each Level: 2 + Int modifier. Table: The Chain Dancer Class Level Special Abilities 1st Acrobatics (+4), fast movement 2nd Imbue chain I, leap of the clouds 3rd 4th Ride the wind, fast movement 5th Acrobatics (+8) 6th Imbue chain II 7th Fast movement 8th 9th Acrobatics (+12) 10th Imbue chain III, fast movement BAB: 1/level (as fighter) Fort Saves: Low Ref Saves: High Will Saves: Low Class Features The following are class features of the Chain Dancer Weapon and Armour Proficiency: Chain dancers are proficient with no new weapons and light armor. A chain dancer who wears medium or heavy armor, or carries a medium or heavy load, cannot use any of his special abilities except for imbue chain. All Chain Dancer abilities require the character to be wielding a spiked chain to use. Acrobatics (Su): a 1st level chain dancer gains a +4 competence bonus on Balance, Jump and Tumble checks. At 5th level, this bonus increases to +8, and at 9th level it is +12. In addition, a chain dancer can always choose to take 10 on a Balance, Jump or Tumble check, even when circumstances would normally prevent him from doing so. Leap of the Clouds (Su): As the Player's Handbook Monk ability. Fast Movement (Su): A chain dancer moves faster than normal. A dwarven chain dancer moves more slowly than other chain dancers, as shown on the table below: Chain Dancer Base Speed Level 20 ft. 30 ft. 1st-3rd +5 ft. +10 ft. 4th-6th +15 ft. +20 ft. 7th-9th +20 ft. +30 ft. 10th +30 ft. +40 ft. Imbue Chain I (Su): At 2nd level, a chain dancer can temporarily imbue his chain to achieve a specific effect. The effect lasts 1 minute/level, and the chain dancer can choose from the following special abilities to bestow on his blade: charged, dissipater, parrying, shock, or sundering. Ride the Wind (Sp): A Chain Dancer of 4th level or higher can use air walk as a spell-like ability once per day. Acrobatic Attack (Ex): As the Duelist special ability in Sword and Fist. Imbue Chain II (Su): At 6th level, a chain dancer can choose from the following abilities to bestow on his spiked chain: bane (choose type of creature), body feeder, mind feeder, shocking burst or wounding. Alternatively, he can add two imbue chain I abilities to his chain, either simultaneously or separately. Imbue Chain III (Su): At 10th level, a chain dancer can choose from the following abilities to bestow on his spiked chain: flying, mindcrusher, soul feeder, speed. Alternatively, he can add three imbue chain I abilities to his chain, or one imbue chain I and one imbue chain II ability, either simultaneously or separately. (Flying can be found in Oriental Adventures. Basically, the weapon flies through the air, and can pull the wielder). --Seule [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New Psionic PrC: Chain Dancer
Top