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New Q&A: Starting Gold, Paragon and Prestige Paths, and bounded accuracy vs. Feats
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<blockquote data-quote="Dausuul" data-source="post: 6124118" data-attributes="member: 58197"><p>There are a number of reasons for this, but here's the big one IMO: We have a currency system with three tiers of coinage, but gold is the only one that ever sees use in play. It's rare to see anyone pay much attention to their supply of silver, and unheard-of to worry about copper. Meanwhile, gold is ho-hum. Finding some gold pieces is like finding a couple of dollar bills. It's nice, but nothing to write home about. And it gets worse when you reach higher levels and DMs start getting more generous. In 4E, the quest to find a high-end currency worth the bother drove them to jack up the price of platinum to ridiculous levels and invent "astral diamonds." (Admittedly, the 4E economic system was a mess all around.)</p><p></p><p>I'd like to see silver take the place of gold and copper take the place of silver. Then gold would become unusual and precious; a trove of gold coins, even a relatively small one, would be a find worthy of celebration. Meanwhile, silver would come into common use. Copper would be mostly the "NPC currency," the sort of thing tunic-wearing townsfolk use to carry out their daily business--a role that silver fills now--but a thrifty PC at the low levels could still find it worthwhile to keep track of.</p><p></p><p>There was some talk about a silver standard from the designers in the early days of D&DN, but they seem to have dropped that. I wonder what the chances are of having that idea revived.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6124118, member: 58197"] There are a number of reasons for this, but here's the big one IMO: We have a currency system with three tiers of coinage, but gold is the only one that ever sees use in play. It's rare to see anyone pay much attention to their supply of silver, and unheard-of to worry about copper. Meanwhile, gold is ho-hum. Finding some gold pieces is like finding a couple of dollar bills. It's nice, but nothing to write home about. And it gets worse when you reach higher levels and DMs start getting more generous. In 4E, the quest to find a high-end currency worth the bother drove them to jack up the price of platinum to ridiculous levels and invent "astral diamonds." (Admittedly, the 4E economic system was a mess all around.) I'd like to see silver take the place of gold and copper take the place of silver. Then gold would become unusual and precious; a trove of gold coins, even a relatively small one, would be a find worthy of celebration. Meanwhile, silver would come into common use. Copper would be mostly the "NPC currency," the sort of thing tunic-wearing townsfolk use to carry out their daily business--a role that silver fills now--but a thrifty PC at the low levels could still find it worthwhile to keep track of. There was some talk about a silver standard from the designers in the early days of D&DN, but they seem to have dropped that. I wonder what the chances are of having that idea revived. [/QUOTE]
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New Q&A: Starting Gold, Paragon and Prestige Paths, and bounded accuracy vs. Feats
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