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[NEW] Question about customizing armor
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<blockquote data-quote="TheHirumaChico" data-source="post: 8990943" data-attributes="member: 7022501"><p>[USER=7041333]@OsirisDawnEU[/USER] In the NOW rules, if an armor is ineffective/vulnerable to a particular damage type, one cannot use the "Resistant" upgrade to bypass/overcome this vulnerability. Here is the actual text:</p><p></p><p>Of course, this is for NOW, which is a modern genre setting, not NEW, which is intended for a future/sci-fi setting, so perhaps this should not be a restriction in NEW, which is why this is not worded the same. I think it is really up to you what to allow in your game for this issue.</p><p></p><p>For my own thinking in terms of a NOW modern setting example, I don't see why a character can't wear a stab vest (essentially a rigid plate/sheet of hard plastic or thin steel) under a Kevlar vest, and for the stab vest to still provide SOAK against piercing damage, while the Kevlar provides SOAK against ballistic damage (but is ineffective vs. piercing damage). But that's up to me if I decide to allow that, perhaps with a penalty of some type for wearing two layers of armor (e.g., harder to conceal, bumps up the armor type from Light to Medium, or something like that).</p></blockquote><p></p>
[QUOTE="TheHirumaChico, post: 8990943, member: 7022501"] [USER=7041333]@OsirisDawnEU[/USER] In the NOW rules, if an armor is ineffective/vulnerable to a particular damage type, one cannot use the "Resistant" upgrade to bypass/overcome this vulnerability. Here is the actual text: Of course, this is for NOW, which is a modern genre setting, not NEW, which is intended for a future/sci-fi setting, so perhaps this should not be a restriction in NEW, which is why this is not worded the same. I think it is really up to you what to allow in your game for this issue. For my own thinking in terms of a NOW modern setting example, I don't see why a character can't wear a stab vest (essentially a rigid plate/sheet of hard plastic or thin steel) under a Kevlar vest, and for the stab vest to still provide SOAK against piercing damage, while the Kevlar provides SOAK against ballistic damage (but is ineffective vs. piercing damage). But that's up to me if I decide to allow that, perhaps with a penalty of some type for wearing two layers of armor (e.g., harder to conceal, bumps up the armor type from Light to Medium, or something like that). [/QUOTE]
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