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New Race - The Deathborn
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<blockquote data-quote="Caliban" data-source="post: 1983574" data-attributes="member: 284"><p>Note: This is still a work in progress. This is just what I have so far. </p><p> </p><p><strong><span style="color: black"><strong><span style="color: red"><strong><span style="color: white"><span style="font-family: 'Times New Roman'">The Deathborn</span></span></strong></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p> <strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="color: white"><span style="font-family: 'Times New Roman'">The Undeath Plague made irreversible physical changes in the survivors, and some of them bred true. Deathborn are descendants of those who survived the Plague. </span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p> <strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'"><strong><span style="color: white">Personality</span></strong><span style="color: white">:</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p> <strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'"><strong><span style="color: white">Physical Description</span></strong><span style="color: white">: The majority of Deathborn have black hair, black eyes, and pale skin. Some bloodlines have platinum white hair, yellowish or grayish skin, and/or pale blue or grey eyes. The original Deathborn came from all races, but over time three main physical builds have become predominant: human-like, dwarf-like, and elf-like. They have their own unique racial traits, but the remnants of their racial origins remain. </span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p> <strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'"><strong><span style="color: white">Relations</span></strong><span style="color: white">: The Deathborn were the majority of the surviving population in the regions blighted by the Undeath Plague, especially in areas that were hit by repeated outbreaks of the Plague. The Deathborn are naturally immune to the plague, being descended from survivors of the original, most virulent outbreak. Several of the original Deathborn were of noble families, and attracted other survivors themselves, eventually forming the current Deathborn families. They are known for valuing their privacy, and various rumors abound of that occurs behind closed doors in the family compounds, especially when it comes to the D’guls.</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'"><strong><span style="color: white">Alignment</span></strong><span style="color: white">: Usually neutral, but can be any alignment</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'"><strong><span style="color: white">Religion</span></strong><span style="color: white">: Most revere the God of the Undead, but through the efforts of various holy men, many have converted to other religions.</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'"><strong><span style="color: white">Language</span></strong><span style="color: white">: They speak common, and the languages that were common in the region before the Undeath Plague</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'"><strong><span style="color: white">Adventurers</span></strong><span style="color: white">:</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p> <strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'"><strong><span style="color: white">Deathborn Racial Traits</span></strong><span style="color: white">:</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p> <strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><ul> <li data-xf-list-type="ul"><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'">Heritage of Unlife (See below)</span></span></strong></span></strong></li> <li data-xf-list-type="ul"><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'">Medium Size</span></span></strong></span></strong></li> <li data-xf-list-type="ul"><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'">Base Speed: 30 Feet</span></span></strong></span></strong></li> <li data-xf-list-type="ul"><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'">Darkvision</span></span></strong></span></strong></li> <li data-xf-list-type="ul"><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'">+1 on Save DC’s for any necromancy spell (or spell-like ability) they might cast. </span></span></strong></span></strong></li> <li data-xf-list-type="ul"><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'">+2 on saves vs mind affecting spells or effects.</span></span></strong></span></strong></li> <li data-xf-list-type="ul"><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'"><strong>Turn/Rebuke vulnerability</strong>: When exposed to a Turn Undead attempt they must make a Fort save or be stunned for 1 round. Save DC = ½ cleric turning level (or equivalent) + clerics Cha modifier. When exposed to a Rebuke Undead attempt, they must make a Will save or be affected as if by the Command spell. DC = half the clerics rebuking level (or equivalent) + the clerics Cha modifier. </span></span></strong></span></strong></li> <li data-xf-list-type="ul"><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'">Favored Class: Necromancer</span></span></strong></span></strong></li> </ul><p></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'"><strong><span style="color: white">Heritage of Unlife</span></strong><span style="color: white">: Over time, the Deathborn racial traits diversified along distinct family lines. Each Deathborn family has a type of undead that they resemble most, and they have traits based on that type of undead. When they die, they frequently reanimate as that form of undead, and sometimes retain their intellect.</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p> <strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'"><strong><span style="color: white">D’Osseus</span></strong><span style="color: white">: +2 Dex, -2 Int, </span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="color: white"><span style="font-family: 'Times New Roman'"> --<strong>Unfeeling Flesh (Ex):</strong> DR 5/ bludgeoning</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="color: white"><span style="font-family: 'Times New Roman'"> --Unusually gaunt, hairless, sunken eyes.</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="color: white"><span style="font-family: 'Times New Roman'"> --The D’Osseus are the footsoldiers of the Deathborn families. Frequently used as guards, archers, and messengers. Very few have the drive to rise to a higher position, but it happens more frequently than with the D’Zumbi family. </span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p> <strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'"><strong><span style="color: white">D’Zumbi</span></strong><span style="color: white">: +2 Str, +2 Con, -2 Int, -2 Dex, </span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="color: white"><span style="font-family: 'Times New Roman'"> --<strong>Deadened Nerves (Ex):</strong> DR 5/Lethal, Energy Resistance 5/Lethal </span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="color: white"><span style="font-family: 'Times New Roman'"> --Heavyset, grayish skin, dull eyes. Many have dwarf-like builds.</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="color: white"><span style="font-family: 'Times New Roman'"> --The D’Zumbi are the shock troopers of the Deathborn families. Their resistance to pain is legendary; as is their willingness to carry out any order they are given. When not pressed into military service, they tend to fall into the more menial and labor intensive tasks.</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p> <strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'"><strong><span style="color: white">D’Gul</span></strong><span style="color: white">: +2 Con, -2 </span><span style="color: white">Wis</span><span style="color: white">, </span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="color: white"><span style="font-family: 'Times New Roman'"> --<strong>The Hunger Does Not Rest (Ex</strong>): Immunity to paralysis caused by an undead ability or necromancy spell.</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="color: white"><span style="font-family: 'Times New Roman'"> --Jaundiced skin, elongated tongue, coal black eyes. Many have dwarf-like builds.</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="color: white"><span style="font-family: 'Times New Roman'"> --D’Guls are plagued by a constant undercurrent of hunger that makes them impatient and irritable. Sometimes this hunger expresses itself in bizarre or disgusting ways.</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="color: white"><span style="font-family: 'Times New Roman'"> --The D’Gul are drawn to the bureaucracy of the Deathborn families. Many are tax collectors, moneylenders, lawyers, and clerks. They say that losing themselves in books and numbers makes the hunger easier to ignore. In the military they often become commanders of squads of D’Osseus or D’Zumbi, but rarely rise higher in rank, being prone to bloodlust in battle.</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p> <strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'"><strong><span style="color: white">D’Geist</span></strong><span style="color: white">: <em>Blur</em> for a number of rounds per day equal to character level. </span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"> <ul> <li data-xf-list-type="ul"><span style="font-family: 'Times New Roman'"><strong>Racial feats</strong>: Hidden Step – <em>Invisibility</em> instead of <em>blur</em>, Ghost Walk (requires Hidden Step) – <em>Incorporeal</em> for a number of rounds per day equal to character level, Crossing Over (requires Ghost Walk) – <em>Ethereal</em> for a number of rounds per day equal to character level. Rounds do not have to be consecutive for any ability.</span></li> </ul><p><span style="color: white"><span style="font-family: 'Times New Roman'"> --Platinum hair, blue or gray eyes. Many have elf-like builds.</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="color: white"><span style="font-family: 'Times New Roman'"> --The D’Geist most often serve as scouts or spies. </span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p> <strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'"><strong><span style="color: white">D’Umbra</span></strong><span style="color: white">: Immunity to Strength damage from an undead source.</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="color: white"><span style="font-family: 'Times New Roman'"> --Dark skin</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="color: white"><span style="font-family: 'Times New Roman'"> </span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p> <strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="font-family: 'Times New Roman'"><strong><span style="color: white">D’Strigoi :</span></strong><span style="color: white"> -2 Con, +2 Cha, Charm Person 1/day</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="color: white"><span style="font-family: 'Times New Roman'">Racial Feats: Spider Climb 1/day, Gaseous Form 1/day, Summon Nature’s Ally III 1/day (only to summon dire rats, wolves, or dire bats), </span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"><span style="color: white"><span style="font-family: 'Times New Roman'"> --Red-tinged eyes, fangs, pointed ears. Many have elf-like builds.</span></span></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p><p><strong><span style="color: black"><strong><span style="color: red"></span></strong></span></strong></p></blockquote><p></p>
[QUOTE="Caliban, post: 1983574, member: 284"] Note: This is still a work in progress. This is just what I have so far. [b][color=black][b][color=red][b][color=white][font=Times New Roman]The Deathborn[/font][/color][/b] [color=white][font=Times New Roman] [/font][/color] [color=white][font=Times New Roman]The Undeath Plague made irreversible physical changes in the survivors, and some of them bred true. Deathborn are descendants of those who survived the Plague. [/font][/color] [color=white][font=Times New Roman] [/font][/color] [font=Times New Roman][b][color=white]Personality[/color][/b][color=white]:[/color][/font] [color=white][font=Times New Roman] [/font][/color] [font=Times New Roman][b][color=white]Physical Description[/color][/b][color=white]: The majority of Deathborn have black hair, black eyes, and pale skin. Some bloodlines have platinum white hair, yellowish or grayish skin, and/or pale blue or grey eyes. The original Deathborn came from all races, but over time three main physical builds have become predominant: human-like, dwarf-like, and elf-like. They have their own unique racial traits, but the remnants of their racial origins remain. [/color][/font] [color=white][font=Times New Roman] [/font][/color] [font=Times New Roman][b][color=white]Relations[/color][/b][color=white]: The Deathborn were the majority of the surviving population in the regions blighted by the Undeath Plague, especially in areas that were hit by repeated outbreaks of the Plague. The Deathborn are naturally immune to the plague, being descended from survivors of the original, most virulent outbreak. Several of the original Deathborn were of noble families, and attracted other survivors themselves, eventually forming the current Deathborn families. They are known for valuing their privacy, and various rumors abound of that occurs behind closed doors in the family compounds, especially when it comes to the D’guls.[/color][/font] [font=Times New Roman][b][color=white]Alignment[/color][/b][color=white]: Usually neutral, but can be any alignment[/color][/font] [font=Times New Roman][b][color=white]Religion[/color][/b][color=white]: Most revere the God of the Undead, but through the efforts of various holy men, many have converted to other religions.[/color][/font] [font=Times New Roman][b][color=white]Language[/color][/b][color=white]: They speak common, and the languages that were common in the region before the Undeath Plague[/color][/font] [font=Times New Roman][b][color=white]Adventurers[/color][/b][color=white]:[/color][/font] [color=white][font=Times New Roman] [/font][/color] [font=Times New Roman][b][color=white]Deathborn Racial Traits[/color][/b][color=white]:[/color][/font] [color=white][font=Times New Roman] [/font][/color] [list] [*][font=Times New Roman]Heritage of Unlife (See below)[/font] [*][font=Times New Roman]Medium Size[/font] [*][font=Times New Roman]Base Speed: 30 Feet[/font] [*][font=Times New Roman]Darkvision[/font] [*][font=Times New Roman]+1 on Save DC’s for any necromancy spell (or spell-like ability) they might cast. [/font] [*][font=Times New Roman]+2 on saves vs mind affecting spells or effects.[/font] [*][font=Times New Roman][b]Turn/Rebuke vulnerability[/b]: When exposed to a Turn Undead attempt they must make a Fort save or be stunned for 1 round. Save DC = ½ cleric turning level (or equivalent) + clerics Cha modifier. When exposed to a Rebuke Undead attempt, they must make a Will save or be affected as if by the Command spell. DC = half the clerics rebuking level (or equivalent) + the clerics Cha modifier. [/font] [*][font=Times New Roman]Favored Class: Necromancer[/font] [/list][color=white][font=Times New Roman] [/font][/color] [font=Times New Roman][b][color=white]Heritage of Unlife[/color][/b][color=white]: Over time, the Deathborn racial traits diversified along distinct family lines. Each Deathborn family has a type of undead that they resemble most, and they have traits based on that type of undead. When they die, they frequently reanimate as that form of undead, and sometimes retain their intellect.[/color][/font] [color=white][font=Times New Roman] [/font][/color] [font=Times New Roman][b][color=white]D’Osseus[/color][/b][color=white]: +2 Dex, -2 Int, [/color][/font] [color=white][font=Times New Roman] --[b]Unfeeling Flesh (Ex):[/b] DR 5/ bludgeoning[/font][/color] [color=white][font=Times New Roman] --Unusually gaunt, hairless, sunken eyes.[/font][/color] [color=white][font=Times New Roman] --The D’Osseus are the footsoldiers of the Deathborn families. Frequently used as guards, archers, and messengers. Very few have the drive to rise to a higher position, but it happens more frequently than with the D’Zumbi family. [/font][/color] [color=white][font=Times New Roman] [/font][/color] [font=Times New Roman][b][color=white]D’Zumbi[/color][/b][color=white]: +2 Str, +2 Con, -2 Int, -2 Dex, [/color][/font] [color=white][font=Times New Roman] --[b]Deadened Nerves (Ex):[/b] DR 5/Lethal, Energy Resistance 5/Lethal [/font][/color] [color=white][font=Times New Roman] --Heavyset, grayish skin, dull eyes. Many have dwarf-like builds.[/font][/color] [color=white][font=Times New Roman] --The D’Zumbi are the shock troopers of the Deathborn families. Their resistance to pain is legendary; as is their willingness to carry out any order they are given. When not pressed into military service, they tend to fall into the more menial and labor intensive tasks.[/font][/color] [color=white][font=Times New Roman] [/font][/color] [font=Times New Roman][b][color=white]D’Gul[/color][/b][color=white]: +2 Con, -2 [/color][color=white]Wis[/color][color=white], [/color][/font] [color=white][font=Times New Roman] --[b]The Hunger Does Not Rest (Ex[/b]): Immunity to paralysis caused by an undead ability or necromancy spell.[/font][/color] [color=white][font=Times New Roman] --Jaundiced skin, elongated tongue, coal black eyes. Many have dwarf-like builds.[/font][/color] [color=white][font=Times New Roman] --D’Guls are plagued by a constant undercurrent of hunger that makes them impatient and irritable. Sometimes this hunger expresses itself in bizarre or disgusting ways.[/font][/color] [color=white][font=Times New Roman] --The D’Gul are drawn to the bureaucracy of the Deathborn families. Many are tax collectors, moneylenders, lawyers, and clerks. They say that losing themselves in books and numbers makes the hunger easier to ignore. In the military they often become commanders of squads of D’Osseus or D’Zumbi, but rarely rise higher in rank, being prone to bloodlust in battle.[/font][/color] [color=white][font=Times New Roman] [/font][/color] [font=Times New Roman][b][color=white]D’Geist[/color][/b][color=white]: [i]Blur[/i] for a number of rounds per day equal to character level. [/color][/font] [list] [*][font=Times New Roman][b]Racial feats[/b]: Hidden Step – [i]Invisibility[/i] instead of [i]blur[/i], Ghost Walk (requires Hidden Step) – [i]Incorporeal[/i] for a number of rounds per day equal to character level, Crossing Over (requires Ghost Walk) – [i]Ethereal[/i] for a number of rounds per day equal to character level. Rounds do not have to be consecutive for any ability.[/font] [/list][color=white][font=Times New Roman] --Platinum hair, blue or gray eyes. Many have elf-like builds.[/font][/color] [color=white][font=Times New Roman] --The D’Geist most often serve as scouts or spies. [/font][/color] [color=white][font=Times New Roman] [/font][/color] [font=Times New Roman][b][color=white]D’Umbra[/color][/b][color=white]: Immunity to Strength damage from an undead source.[/color][/font] [color=white][font=Times New Roman] --Dark skin[/font][/color] [color=white][font=Times New Roman] [/font][/color] [color=white][font=Times New Roman] [/font][/color] [font=Times New Roman][b][color=white]D’Strigoi :[/color][/b][color=white] -2 Con, +2 Cha, Charm Person 1/day[/color][/font] [color=white][font=Times New Roman]Racial Feats: Spider Climb 1/day, Gaseous Form 1/day, Summon Nature’s Ally III 1/day (only to summon dire rats, wolves, or dire bats), [/font][/color] [color=white][font=Times New Roman] --Red-tinged eyes, fangs, pointed ears. Many have elf-like builds.[/font][/color] [/color][/b][/color][/b] [/QUOTE]
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New Race - The Deathborn
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