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General Tabletop Discussion
*Pathfinder & Starfinder
New race: The Sylvani. And a racial Prestige Class(Edited again)
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<blockquote data-quote="Merlion" data-source="post: 1452481" data-attributes="member: 10397"><p>Yea I kind of like that idea</p><p></p><p></p><p> </p><p></p><p>I do. a see a pattern of virtualy every non human race having some sort of enhanced night vision. This is continued with most likely race-monsters in the MM, and various other sourcebooks.</p><p></p><p></p><p> </p><p></p><p>I dont entirely agree. Spell level is obviously a big factor, but the specfics of the spell are very important as well. Perhaps a better example would be, a spell like ability of say, Mordenkainen's Secret Chest, isnt going to be as useful as a spell like ability of Teleport, Prying Eyes, or Cone of Cold.</p><p></p><p></p><p> </p><p></p><p>the spell descrption itself makes it clear that plants only have a limited knowledge/understanding of their surroundings, and that they arent neccsarily automaticaly going to do what you want anyway</p><p></p><p></p><p> </p><p></p><p>well to me it seems like a logical progression. Their a plant like race, with a connection to plantlife, why would that make them better at destroying it? But i guess I will have to do a list or something.</p><p></p><p></p><p> </p><p></p><p>It would, but given their personality, druid works better</p><p></p><p></p><p> </p><p></p><p>I am concerned with balance, but to me, this issue has nothing to do with balance. If the race is not problematicaly more powerful than other races, I consider it balanced. Their are already plenty of races that are notably better for some classes than for others, for both mechanical and roleplaying reasons. Elves and Halflings make darn good rogues. Half Orcs make really good fighters or barbarians. Dwarves also make excellent melee characters of any kind.</p><p> And I still despute that this race would automaticaly be "the best" for a Druid, especialy when compared to the Elf.</p><p></p><p>So, how about the prestige class? and the other two races?</p></blockquote><p></p>
[QUOTE="Merlion, post: 1452481, member: 10397"] Yea I kind of like that idea I do. a see a pattern of virtualy every non human race having some sort of enhanced night vision. This is continued with most likely race-monsters in the MM, and various other sourcebooks. I dont entirely agree. Spell level is obviously a big factor, but the specfics of the spell are very important as well. Perhaps a better example would be, a spell like ability of say, Mordenkainen's Secret Chest, isnt going to be as useful as a spell like ability of Teleport, Prying Eyes, or Cone of Cold. the spell descrption itself makes it clear that plants only have a limited knowledge/understanding of their surroundings, and that they arent neccsarily automaticaly going to do what you want anyway well to me it seems like a logical progression. Their a plant like race, with a connection to plantlife, why would that make them better at destroying it? But i guess I will have to do a list or something. It would, but given their personality, druid works better I am concerned with balance, but to me, this issue has nothing to do with balance. If the race is not problematicaly more powerful than other races, I consider it balanced. Their are already plenty of races that are notably better for some classes than for others, for both mechanical and roleplaying reasons. Elves and Halflings make darn good rogues. Half Orcs make really good fighters or barbarians. Dwarves also make excellent melee characters of any kind. And I still despute that this race would automaticaly be "the best" for a Druid, especialy when compared to the Elf. So, how about the prestige class? and the other two races? [/QUOTE]
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New race: The Sylvani. And a racial Prestige Class(Edited again)
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