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<blockquote data-quote="Beholder Bob" data-source="post: 1150274" data-attributes="member: 12866"><p>Below are the races I'll be using for my next campaign, they should be balanced - but that is the reason behind this post ( <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ) - do they seem balanced to you? Not yet included are 5 more races (one is the giant from UA), of which I will post 4 of them later today or tomorrow.</p><p></p><p>HUMANS</p><p> Size • Medium</p><p> Statistic • None</p><p> Move • 30’ ground </p><p> Race Skills• Human languages</p><p> Senses • Standard</p><p> Language • 2 Human languages</p><p> Favored Class• Any</p><p> Bonus • 1 extra feat at 1st</p><p> • 1 extra SP each level > 1st </p><p> • Choose a subgroup below</p><p></p><p> • Astorians 4 skill points at 1st level</p><p> • Trymemnia use of any 1 martial weapon (exotic if know all martial)</p><p> • Kelben Survival is class skill, +1 to hit thrown weapons </p><p> • Tursten +2 save Vs enchantments, 2 rank Vocation: sailor</p><p> • Whelkurst +1 HP at 1st level, +1 save Vs death effects</p><p> </p><p></p><p>GOBLIN (KANITE)</p><p> Size • Small</p><p> Statistic Adj• -2 STR, +2 DEX</p><p> Move • 20’ ground </p><p> Race Skills• Firearm proficiency</p><p> Senses • +2 spot, +2 search, -2 listen</p><p> Language • Kanite</p><p> Favored Class• Wizard</p><p> Bonus • Heal +1 HP/day of rest</p><p> • 4 extra SP at 1st</p><p> • 1 extra SP each level > 1st</p><p></p><p>HOBGOBLIN (KANITE)</p><p> Size • Medium</p><p> Statistic Adj.• +1 STR, -1 INT & CHA</p><p> Move • 30’ ground </p><p> Race Skills• Stabilize self</p><p> Senses • +1 spot & +1 listen</p><p> Language • Kanite</p><p> Favored Class• Fighter</p><p> Bonus • Heal + 1 HP/day of rest</p><p> • Minimum of 2 HP per HD</p><p> • +1 HP at 1st level</p><p> • +2 save Vs death effects</p><p> • use of any 1 martial weapon (exotic if know all martial)</p><p></p><p>BAST (LUMAN)</p><p> Size • Medium</p><p> Statistic Adj.• +2 DEX, -2 CON</p><p> Move • 30’ ground </p><p> Race Skills• Jump, Climb, Move Silent, & hide</p><p> Senses • Low Light Vision</p><p> Language • Luman</p><p> Favored Class• Rogue & Cleric</p><p> Bonus • +4 save Vs compulsion</p><p> • +2 jump and climb</p><p> • Claws: d2-slashing DMG</p><p> • Bite: d3-piercing DMG</p><p></p><p></p><p>ANUBI (LUMAN)</p><p> Size • Medium</p><p> Statistic Adj.• +1 STR & CON, -3 CHA</p><p> Move • 40’ ground </p><p> Race Skills• Jump, Intimidate</p><p> Senses • Low Light Vision</p><p> Language • Luman</p><p> Favored Class• Fighter</p><p> Bonus • +2 save Vs compulsion</p><p> • +2 save Vs Language effects</p><p> • +2 intimidate</p><p> • Bite: d4-piercing DMG</p><p> • Bite feat</p><p></p><p>URSINE (LUMAN)</p><p> Size • Medium</p><p> Statistic Adj.• +2 STR & CON, -2 DEX & INT</p><p> Move • 25’ ground </p><p> Race Skills• Climb, Intimidate</p><p> Senses • Low Light Vision</p><p> Language • Luman</p><p> Favored Class• Barbarian</p><p> Bonus • -2 save Vs compulsion</p><p> • Run is x3 unless on all fours</p><p> • +3 HP at 1st (Toughness)</p><p> • Claws d4</p><p> • Bite: d4-piercing DMG</p><p> • Bite feat</p><p> • +2 (offense) bull rush or grapple</p><p> • +2 (resisting) bull rush or trip attack</p><p></p><p>BHERKER (NEPHALEN)</p><p> Size • Small</p><p> Statistic Adj.• -1 STR & CON</p><p> Move • 30’ ground </p><p> Race Skills• Hide, Gather Information</p><p> Senses • Dark Vision 60’</p><p> Language • Nephalen</p><p> Favored Class• Rogue</p><p> Bonus • +2 Hide</p><p> • Chance to miss you while concealed increases10%</p><p> • +2 save Vs disease & poison</p><p> • Colorblind</p><p> • No natural healing from rest on a day skin exposed to sunlight </p><p> • Run at x5, x6 while running</p><p> • Against insubstantial foes, gain +25% chance to hitting in melee,(even with a non-magic weapon)</p><p></p><p>PISCEAN (MULTYN)</p><p> Size • Medium</p><p> Statistic Adj.• +2 CON, -2 WIS</p><p> Move • 20’ ground, 30’ swim</p><p> Race Skills• Swim, Escape artist</p><p> Senses • Dark Vision 30’</p><p> Language • Multyn</p><p> Favored Class• Any</p><p> Bonus • +4 Escape artist, +4 swim, & +2 Listen</p><p> • -2 DEX on land, +2 DEX in water</p><p> • May take 10 swimming in any circumstances</p><p> • +2 save Vs poison & magic</p><p> • Amphibious (salt & fresh water)</p><p> • Natural armor of 1</p><p> • Suffer 10% more effect or DMG from dehydration & fire/heat</p><p> • After CON modifier days without complete submersion in water (6+ hrs) suffer –1 CON per day</p><p></p><p>RHONIAN (RHONIAN)</p><p> Size • Medium</p><p> Statistic Adj.• -1 STR, -2 CON, +2 DEX</p><p> Move • 35’ ground </p><p> Race Skills• Language</p><p> Senses • Far vision (-1/20’ instead of</p><p> –1/10’), +1 spot, +1 listen</p><p> Language • Rhonian & 1 other</p><p> Favored Class• Bard</p><p> Bonus • +2 save Vs Language effects</p><p> • +1 bluff, diplomacy, & sense motive</p><p> • +2 hide while motionless</p><p> • Internal compass – always knows north</p><p> • 1 extra SP each level, only for CHA skills</p><p> • +4 tumble checks to avoid or reduce falling DMG</p><p></p><p>BUFONIDAE (RHONIAN)</p><p> Size • Small</p><p> Statistic Adj.• +1 CON & DEX, -3 WIS</p><p> Move • 25’</p><p> Race Skills• Jump, swim, climb</p><p> Senses • Wide angle vision gives +2 spot</p><p> Language • Rhonian</p><p> Favored Class• Rogue and fighter</p><p> Bonus • +5 jump and swim checks</p><p> • Ignore slower then 30' move jump penalty</p><p> • Encumbrance as if 1 size larger</p><p> • +2 climb (bare hands & feet only)</p><p> • Hold breath for x3 the listed time</p><p> • must moisten skin at least once every 24 hours (uses 4 pints) or suffer cumulative –1 CON per day</p></blockquote><p></p>
[QUOTE="Beholder Bob, post: 1150274, member: 12866"] Below are the races I'll be using for my next campaign, they should be balanced - but that is the reason behind this post ( :D ) - do they seem balanced to you? Not yet included are 5 more races (one is the giant from UA), of which I will post 4 of them later today or tomorrow. HUMANS Size • Medium Statistic • None Move • 30’ ground Race Skills• Human languages Senses • Standard Language • 2 Human languages Favored Class• Any Bonus • 1 extra feat at 1st • 1 extra SP each level > 1st • Choose a subgroup below • Astorians 4 skill points at 1st level • Trymemnia use of any 1 martial weapon (exotic if know all martial) • Kelben Survival is class skill, +1 to hit thrown weapons • Tursten +2 save Vs enchantments, 2 rank Vocation: sailor • Whelkurst +1 HP at 1st level, +1 save Vs death effects GOBLIN (KANITE) Size • Small Statistic Adj• -2 STR, +2 DEX Move • 20’ ground Race Skills• Firearm proficiency Senses • +2 spot, +2 search, -2 listen Language • Kanite Favored Class• Wizard Bonus • Heal +1 HP/day of rest • 4 extra SP at 1st • 1 extra SP each level > 1st HOBGOBLIN (KANITE) Size • Medium Statistic Adj.• +1 STR, -1 INT & CHA Move • 30’ ground Race Skills• Stabilize self Senses • +1 spot & +1 listen Language • Kanite Favored Class• Fighter Bonus • Heal + 1 HP/day of rest • Minimum of 2 HP per HD • +1 HP at 1st level • +2 save Vs death effects • use of any 1 martial weapon (exotic if know all martial) BAST (LUMAN) Size • Medium Statistic Adj.• +2 DEX, -2 CON Move • 30’ ground Race Skills• Jump, Climb, Move Silent, & hide Senses • Low Light Vision Language • Luman Favored Class• Rogue & Cleric Bonus • +4 save Vs compulsion • +2 jump and climb • Claws: d2-slashing DMG • Bite: d3-piercing DMG ANUBI (LUMAN) Size • Medium Statistic Adj.• +1 STR & CON, -3 CHA Move • 40’ ground Race Skills• Jump, Intimidate Senses • Low Light Vision Language • Luman Favored Class• Fighter Bonus • +2 save Vs compulsion • +2 save Vs Language effects • +2 intimidate • Bite: d4-piercing DMG • Bite feat URSINE (LUMAN) Size • Medium Statistic Adj.• +2 STR & CON, -2 DEX & INT Move • 25’ ground Race Skills• Climb, Intimidate Senses • Low Light Vision Language • Luman Favored Class• Barbarian Bonus • -2 save Vs compulsion • Run is x3 unless on all fours • +3 HP at 1st (Toughness) • Claws d4 • Bite: d4-piercing DMG • Bite feat • +2 (offense) bull rush or grapple • +2 (resisting) bull rush or trip attack BHERKER (NEPHALEN) Size • Small Statistic Adj.• -1 STR & CON Move • 30’ ground Race Skills• Hide, Gather Information Senses • Dark Vision 60’ Language • Nephalen Favored Class• Rogue Bonus • +2 Hide • Chance to miss you while concealed increases10% • +2 save Vs disease & poison • Colorblind • No natural healing from rest on a day skin exposed to sunlight • Run at x5, x6 while running • Against insubstantial foes, gain +25% chance to hitting in melee,(even with a non-magic weapon) PISCEAN (MULTYN) Size • Medium Statistic Adj.• +2 CON, -2 WIS Move • 20’ ground, 30’ swim Race Skills• Swim, Escape artist Senses • Dark Vision 30’ Language • Multyn Favored Class• Any Bonus • +4 Escape artist, +4 swim, & +2 Listen • -2 DEX on land, +2 DEX in water • May take 10 swimming in any circumstances • +2 save Vs poison & magic • Amphibious (salt & fresh water) • Natural armor of 1 • Suffer 10% more effect or DMG from dehydration & fire/heat • After CON modifier days without complete submersion in water (6+ hrs) suffer –1 CON per day RHONIAN (RHONIAN) Size • Medium Statistic Adj.• -1 STR, -2 CON, +2 DEX Move • 35’ ground Race Skills• Language Senses • Far vision (-1/20’ instead of –1/10’), +1 spot, +1 listen Language • Rhonian & 1 other Favored Class• Bard Bonus • +2 save Vs Language effects • +1 bluff, diplomacy, & sense motive • +2 hide while motionless • Internal compass – always knows north • 1 extra SP each level, only for CHA skills • +4 tumble checks to avoid or reduce falling DMG BUFONIDAE (RHONIAN) Size • Small Statistic Adj.• +1 CON & DEX, -3 WIS Move • 25’ Race Skills• Jump, swim, climb Senses • Wide angle vision gives +2 spot Language • Rhonian Favored Class• Rogue and fighter Bonus • +5 jump and swim checks • Ignore slower then 30' move jump penalty • Encumbrance as if 1 size larger • +2 climb (bare hands & feet only) • Hold breath for x3 the listed time • must moisten skin at least once every 24 hours (uses 4 pints) or suffer cumulative –1 CON per day [/QUOTE]
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