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<blockquote data-quote="Drawmack" data-source="post: 938536" data-attributes="member: 4981"><p>Sure some think and philosophise about it. The academics and philosphers that is. Not the average Joe. The average Joe does what is expected of him by society and goes with the flow, whatever that flow maybe. Sound familiar?</p><p></p><p></p><p></p><p>Evil exists in my campaign, it is exists as a driving force or the cosmos, not a driving force of individuals. Hence, no alignment.</p><p></p><p></p><p></p><p>This happens every time I get involved in an alignment thread, those who like alignment don't listen to a word I say except what can be taken out of context to support what they think I am saying. I am not saying remove the idea of alignment. I am not saying remove what alignment represents. I'm simply saying make it less absolute by basing it on goals and motivations instead of some archic driving force in ones life.</p><p></p><p></p><p></p><p>Me thinks someone needs to look up the word dynamic. If I build a website that can change as the content changes without the interaction of a programmer, like say a message board would you consider that dynamic? </p><p></p><p>There are extremes that are pretty much always a bad thing but there are many things that just are.</p><p></p><p>99.9% of cultures view human sacrifice as a bad thing. On the other hand some cultures relish in the beauty of the human body and wear almost no clothing while others view flaunting the human body as sin and keep themselves nearly totally covered.</p><p></p><p>It is static because what goes in domain a today will go in domain a tomorrow. It is not DMs fiat but rather allows for a greater change in cultural beliefs within the world. Maybe a group of elvin druids are strict environmentalists who believe that humans are a virus that needs to be erradicated. Misguided maybe, but not evil - at least not in my world. I would not want to be a human in these druids forest. On the other hand a nearby human city could kill elves on sight because they distrust their magical ways. The truth of the situation may be that this is a case of the Hatfields and the McCoys on a grander scale. So who is evil here? Who is just here? It simply is the culture and it is the way things are. If I as a DM label either of these cultures as good or evil I have just told every paladin how to feel about that culture. I would rather leave that up to player fiat.</p><p></p><p>The Sigil:</p><p></p><p>Thanks for clarifying, that's exactly what I meant.</p><p></p><p>And the rest of your post was well presented, too. [/B]</p></blockquote><p>[/QUOTE]</p>
[QUOTE="Drawmack, post: 938536, member: 4981"] Sure some think and philosophise about it. The academics and philosphers that is. Not the average Joe. The average Joe does what is expected of him by society and goes with the flow, whatever that flow maybe. Sound familiar? Evil exists in my campaign, it is exists as a driving force or the cosmos, not a driving force of individuals. Hence, no alignment. This happens every time I get involved in an alignment thread, those who like alignment don't listen to a word I say except what can be taken out of context to support what they think I am saying. I am not saying remove the idea of alignment. I am not saying remove what alignment represents. I'm simply saying make it less absolute by basing it on goals and motivations instead of some archic driving force in ones life. Me thinks someone needs to look up the word dynamic. If I build a website that can change as the content changes without the interaction of a programmer, like say a message board would you consider that dynamic? There are extremes that are pretty much always a bad thing but there are many things that just are. 99.9% of cultures view human sacrifice as a bad thing. On the other hand some cultures relish in the beauty of the human body and wear almost no clothing while others view flaunting the human body as sin and keep themselves nearly totally covered. It is static because what goes in domain a today will go in domain a tomorrow. It is not DMs fiat but rather allows for a greater change in cultural beliefs within the world. Maybe a group of elvin druids are strict environmentalists who believe that humans are a virus that needs to be erradicated. Misguided maybe, but not evil - at least not in my world. I would not want to be a human in these druids forest. On the other hand a nearby human city could kill elves on sight because they distrust their magical ways. The truth of the situation may be that this is a case of the Hatfields and the McCoys on a grander scale. So who is evil here? Who is just here? It simply is the culture and it is the way things are. If I as a DM label either of these cultures as good or evil I have just told every paladin how to feel about that culture. I would rather leave that up to player fiat. The Sigil: Thanks for clarifying, that's exactly what I meant. And the rest of your post was well presented, too. [/B][/QUOTE] [/QUOTE]
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