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New Realms = Old School
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<blockquote data-quote="Mournblade94" data-source="post: 5059217" data-attributes="member: 74608"><p>No one complains about the format of the new FR. It is the content that is fit for diapers.</p><p></p><p><span style="color: red">Admin here - see my caution below, please. ~ Piratecat</span></p><p></p><p></p><p></p><p>If a DM could not create their own setting expansions in the 3rd edition forgotten realms, than they are not very good DMs. That classic argument of 'too much lore', fails on every level. I never had a problem making my own lore for forgotten realms. I enjoyed "the predetermined" lore as well. Never once did that hurt my game. </p><p></p><p>Because there was an abundance of complainers and intellectual laziness on the part of DM's they had to completely CHANGE the realms? Doesn't make much sense.</p><p></p><p>I know of two people in New Jersey that run Mutant and Masterminds to the current Marvel Universe (One being myself). They do not change canon, and they are fine examples of how you can make expanded worlds from 'predetermined' content.</p><p></p><p>Hardest part of the M&M games was finally settling on stats for the published NPC heroes.</p></blockquote><p></p>
[QUOTE="Mournblade94, post: 5059217, member: 74608"] No one complains about the format of the new FR. It is the content that is fit for diapers. [color=red]Admin here - see my caution below, please. ~ Piratecat[/color] If a DM could not create their own setting expansions in the 3rd edition forgotten realms, than they are not very good DMs. That classic argument of 'too much lore', fails on every level. I never had a problem making my own lore for forgotten realms. I enjoyed "the predetermined" lore as well. Never once did that hurt my game. Because there was an abundance of complainers and intellectual laziness on the part of DM's they had to completely CHANGE the realms? Doesn't make much sense. I know of two people in New Jersey that run Mutant and Masterminds to the current Marvel Universe (One being myself). They do not change canon, and they are fine examples of how you can make expanded worlds from 'predetermined' content. Hardest part of the M&M games was finally settling on stats for the published NPC heroes. [/QUOTE]
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